hey what's up it's me your favorite
internet roommate I've been a Zelda fan
since I was on my Gaga gooo sh and with
that comes playing all the games
watching a bunch of long ass video
essays listening to chill music
playlists of them I like this one in
particular but it also means I have seen
how the Zelda fan base's General opinion
has changed on some of these games I
remember when people thought this was
ugly and too Kitty and childish and
cartoony you know it was on it Gaga
goooo [ __ ] me personally I actually
liked
it I guess I'm just built
different I was like seven so but you
know years later that opinion completely
changed they realized they were too
harsh on this game now it's looked back
that fondly and the art style is
considered Timeless so you would think
the Zelda fan base would then you know
learning from this experience of to not
just judge a game simply based off of uh
shallow merits like that you know you
think they they learned their lesson
never do that again
damn here we go again but out of the Sea
of Zelda games Mainline games side games
side side games uh we don't talk about
those games games I have not seen a
single Zelda game where the consensus
opinion on it has changed as much than
with Twilight Princess at one point this
was considered one of the best Zelda
games but not for the right reasons
people were mainly praising it because
it was the antithesis to Wind Waker
while Wind Waker was this little baby sh
Twilight Princess was the hairy chested
manly JoJo character you know what I
mean but as opinions on Wind Waker
change instead of just realizing you can
appreciate different zeldas for the
different things they do they just took
the hate that was simmering on Wind
Waker and just pushed it somewhere else
and that being on Twilight Princess
which is just weird like why would you
hate on a game for not being something
that it wasn't trying to be to begin
with you know like with Wind Waker they
were clearly going for a much more
Whimsical and colorful and very blue uh
kind of look and for Twilight Princess a
much more darker serious and uh Brown
kind of look which to me I just see that
as cool that this one game series can
Bounce from these two very contrasting
Aesthetics thank you both for being part
of this by the way in posing I really
appreciate it oh yeah man of course
anytime we could help yeah yeah and um
by the way really cool jackets like
matching the colors that I was saying
good idea oh than we actually both got
him from
aari uh that's right folks we're once
again sponsored by a friends over at
aari and for anyone that doesn't know
apari is actually an artist owned brand
so all this artwork you see on these
pieces here is all original artwork and
if any of these pieces happen to catch
your eye you should use my Link at the
top or in the description and go get
some for yourself uh doing that also
really helps my channel out and if
you're specifically interested in
getting one of these jackets yourself
then I highly highly highly stress that
you follow apari at all of these socials
apari does seasonal drops and these will
be part of their uh collection coming
out in September so I really highly
stress if you want this piece you should
follow all these socials here so you can
be updated when that drop happens
especially do that because I I
definitely think these will sell out but
with all that being said I do really
want to thank apari for always working
with me and letting me be as creative as
I want with these Integrations and just
for the support that they've always
given to the channel once again that
link is at the top and in the
description but with all that being said
Thank you apari and back to the video I
Feel recently in general the opinion on
uh Twilight Princess has become a lot
more uh lukewarm too many times I've
seen it brushed off in the discussion of
the top three top five best Zelda games
I I've heard all kinds of things it's
too edgy it lacks identity because it's
just auring of time on steroids it
didn't age well oh links a furry and for
a [ __ ] named me I've always seen
Twilight Princess as like a top three
Zelda game and I feel it tends to get a
pretty unfair rep so I wanted to make
this video to you know just give it a
big hug maybe feed it a a warm bowl of
soup and overall just tell it like hey
you're pretty great I want to highlight
a couple of the things I really love
about this game and that I think makes
it special but this is not a review I
don't make reviews I I talk about [ __ ] I
like damn that's kind of sick huh quote
what I just said in the comments so I
look like a genius philosopher who's
just constantly dropping gems IP isms
today we defend the honor of my lady
Twilight
Princess also known
as
[Music]
one of the main things that I think
makes Twilight Princess special is its
atmosphere I would argue that Twilight
Princess is the most atmospheric Zelda
game next to Majora's Mask The Vibes of
TP are just not like anything else the
world in general has this like very
lonely desolate melancholic Vibe it
reminds me a lot of Shadow of the
Colossus in uh more ways than one I'll
say there's not quite anything that
matches that feeling of riding on aona
at Hyrule Field specifically at night
just hearing this ghostly singing of
what I think is Malin the feeling I get
is chilling but also Serene and relaxing
and Twilight Princess always finds that
Vibe right in between of like weird
eerie and chill and and relaxing I mean
it is called Twilight Princess which is
like the middle of light and day so and
Twilight Princess is just full of these
little pockets of lonely Serenity you
have its Take On The gudo Desert which
is just this Sandy Barren Wasteland snow
peak is ominous and soothing it's so
lonely that it feels cold uh the only
sound you really hear is this chilling
[Music]
wind the sacred grove is this forgotten
overgrown just covered in Greenery
ancient place where you can hear the
trickling of waterfalls and the chirping
of birds but this game's atmosphere has
a pretty wide range too like when things
get dark and creepy in Twilight Princess
they get dark and creepy okay like even
just the sound design of these many
Twilight enemies is just the right
amount of freaky you look at this bird
and it makes this sound and you're like
yeah that that is what that creepy
mother thing would sound like but even
just that weird digitized sound that the
Twilight makes is is just out of this
world man and for all my headphone users
I know this sounds even even more
surreal cuz like it just like farting
back and forth from headphone to
headphone the sound of the Twilight
world is just so Eerie it's like a mix
of Zelda and Silent Hill like right when
you come into it and then you hear
[Music]
this it feels like I just no clipped
into the back rooms dude if Lial spaces
had like a theme uh this would be it and
this masterful atmosphere also goes into
the D dungeons this game to me has the
best set of Dungeons and bosses compared
to other Zelda games but that's not
because they're the most complex in
level design or puzzles or anything like
that but more through the experience
through the atmosphere each dungeon was
beautifully distinct in both Vibe and
aesthetic I remember coming into
arbiter's grounds and hearing
this and just being freaked the out
which I should be as this is is a prison
where they once tortured prisoners and
it legit feels like a place where like
the evil never went away it just like
built up and continued to haunt the
place like you can still hear all the
tortured Souls lingering around in the
air the Palace of Twilight is another
one all the little black geometric
squares in the air the black foggy
waterfalls look at this Bewitched foggy
Violet Sky Box dude while I understand
not liking this game aesthetic for it
trying to do things realistically I feel
like you have to appreciate it for the
more artistic things it did like these
Sky boxes like the Twilight creatures
look at these citizens they're just
standing
there menacingly the city in the sky is
an mcer painting like come on it's weird
it's dreamlike it's the most Lial space
out of this whole Lial space ass game
and the only thing you can hear is this
howling wind it feels exactly what a a
ancient floating city in the sky would
feel like and the fact that you can see
the dragon boss just flying around the
whole time before you fight him that's
cool as [ __ ] which is another thing the
atmosphere also helps the bosses of this
game every boss in Twilight Princess
feels epic and menacing and oppressive
it makes every fight feel like a David
versus Goliath type beat I will say
though the atmosphere being so good with
these bosses almost makes them worse
combat wise because the at osphere gets
you so hyped for this giant oppressive
menacing monster and then you just beat
him like every other Zelda game hit him
in the boo boo spot use your item whack
him a couple times repeat three times
he's done but still the atmosphere is
great I just wanted the fight and combat
to match that atmosphere and there's
plenty of moments in Twilight Princess
that like tinge on this epic floor to
the Rings ass feel but you also get some
of the most comforting atmospheres in
this game too this is still the best
Hyrule Castle Town feeling like this
bust hling Lively cheerful place it
makes me wish that Twilight Princess was
a game that had more and better side
quests like other Zelda games because I
want to interact with the people of the
city in this world more Agatha's little
castle feels like this Allison
Wonderland colorful place the hidden
village is just a Dusty western cowboy
town in a medieval fantasy game maybe
you want to spend a day in the steamy
Spa with your Goan Brethren as they
stare into your
soul
Lake hilia and the fishing hole is one
of the most like tranquil enchanting
places in the series ah the sound of the
waterfalls the Ducks swimming around the
cherry blossom tree petals just
gracefully falling into the water I
usually don't fish in these games but
here I did because of this [ __ ] and of
course the homey relaxing Ordon Village
this is my childhood video game home
like I even played Ocarina a time before
this but the atmosphere here The Vibes
the chillness is just unmatched it's one
of the most peaceful places in the
entire series the running water the
clucking of cus and while yes the start
of the game is quite long and slow and
I've heard it described as boring but
that is the point they want you to get
familiar and fall into the atmosphere of
the s Le mundane Farm life not only
because then it will greatly contrast to
you later on doing some of the most epic
[ __ ] ever like riding on a dragon during
a thunderstorm you know so you feel that
progression of atmosphere but it also
humanizes link you take this link in
comparison to someone like UT link where
from the jump it's already established
he is different he is the chosen one the
elder tree has summoned him but here
you're just a
link anywhere else you'd be a twink
you're just a simple Farm Boy and I
think that's clearly intentional as they
make you do all these menial tasks
including hurting
goats twice because they really want you
to live and breathe in this atmosphere
of this mundane Farm Life by the end of
the game when you're snowboarding with a
[ __ ] Yeti you will be questioning like
damn I really went from this
to snowboarding with a I feel with the
choice of having this Zelda be more
adult or rated teen I guess it allows
for far more expression with the types
of atmospheres they can capture in this
game there's moments in this game that I
cannot see any other Zelda game being
able to pull off or do but it also
explains the wide range of vibes from
Lonely to haunting to comforting to a
[ __ ] Old West Town funny enough I've
actually heard people complain about
this range of atmospheres oh it has
tonal Whiplash it doesn't know what it
wants to be it doesn't know if it wants
to be a dark serious game or a super
funny goofy time sumo wrestling game
it's called Twilight Princess like you
can't just have a game that has this
cutscene and also this mini game
Twilight Princess and that's what makes
it clearly lack an identity because it
can't Twilight Twilight being the in
between of light and dark it makes a lot
of sense for Twilight Princess to have
moments that range from very dark to
very funny Goofy and light so when I
hear people say it doesn't have any
Identity or it's just aaring of time to
or aaring of time on steroids I don't
really get that because no other Zelda
game can capture as many different
atmospheres in a single game and its
unique atmosphere is what gives it its
identity but of course that atmosphere
wouldn't be as potent without being
compliment Ed by
[Music]
the there is not enough talk about how
phenomenal this OST really is it's
usually always gunning for the top spot
at least for me in terms of Zelda osts
which is impressive considering how good
Zelda OST usually are of course it has
those Bops that you can just listen to
all the time one of my personal favites
for example is uh meet Princess Zelda
again it it's got to be my favorite
rendition of the Zelda theme it's just
so chill and relaxing and makes me
altogether feel more hopeful same goes
for this game's rendition of kakaro
Village oh my God just the the wind
instruments and the fat ass
b along with that main Melody it's it's
just just so good but much like how tp's
atmosphere can range so wildly the music
has to complement that atmosphere so
thus you get some of the most soothing
lonely tracks in the whole series like
listen to the snow peak theme it's just
these echoing distant chants and then
just sporadically these little notes it
sounds as cold and lonely as this place
is faen Woods is not only super unique
compared to other Zelda games as like
Forest themes but I feel it perfectly
captures the vibe of Twilight Princess
again finding the Twilight that middle
of like relaxing but Eerie makes me feel
like a wizard on a on a quest you have
the most epic Grand Hyrule Field theme
ever just that blaring start
[Music]
of
it has this driving beat that makes you
feel like you're riding a horse and just
all the different places that the melody
goes into throughout the song is super
powerful gudo desert still has that
upbeat Rhythm from Ocarina of Time but
it's far more slow and stripped back a
lot less Dancy if anything it's more awe
inspiring with all the like little
chanting just listen to these deep rados
man it's so good the that plays when
Zant shows up is pure nightmare Fuel and
it's also the Perfect soundtrack to like
any Creepy Pasta the city in the sky
theme just makes me think I'm actually
hearing the uku at all times it's weird
and it's alien but it's exactly what I
think this kind of place would sound
like and I feel like that with a lot of
the osts in this game they're so
masterfully done and fitting for their
environment like Lake halia and the
fishing hole are already some of the
most chilled places but when you come
complement that with this
[Music]
theme it becomes one of the most
harmonious places in the series and
somehow Twilight Princess again a
medieval fantasy game has one of the
most ass shaken Bops old western themes
[Applause]
[Music]
ever
[Applause]
[Music]
also what's great about the OST is the
clever usage of older games music always
being intertwined with places that make
sense like how the sacred grove with the
skull kid is just the Lost Woods theme
but just a a far more darker contorted
take to it when you go back in time to
the old Temple of Time and of course
it's the acarina of Time theme a time to
start walking all slow and respectfully
again and when you have to connect to
the link from ocarine of time and
Majora's Mask what do you do of course
how the music from ocarine of time and
Majora's Mask but the best part of the
music is how adaptive and dynamic it is
like when you're fighting a giant Beast
and the music stings alongside with all
your hits it makes everything feel so
impactful not to mention the way that
certain are constantly being reinol it
makes for some of the best moments in
the game like when Colin is telling you
how you inspired him to be courageous
and of course one of the best Tunes is
playing courage but then later when you
go out to hyu field and ride around what
do you hear interpolated into the Hyrule
Field theme the theme of
[Music]
courage
and who could forget Min theme which is
so interesting because during the title
screen music which by the way is [ __ ]
amazing probably my favorite title
screen of all these Zelda games right
after you hear the beautiful howl you
hear just a little trail of M's
[Music]
theme
[Music]
giving you an idea that Minna will be a
integral part to this game and come on
nothing feels more urgent and
emotionally taxing when you have to take
Minna back to Zelda as you're hearing
minna's lament man I really wish they'd
[ __ ] fix that thing where like if you
get near enemies the music why does the
music change it should just be M theme
the whole time someone needs to fix that
I thought they were going to fix it with
the HD they did not overall the OST has
such a wide range of Bops and
beautifully complement the atmosphere of
this game and is pretty much my favorite
OST of these
[Music]
games
but now we got to move on to the biggest
factors of what makes this game just
[Music]
Peak you can hold the dog and the cats
too half the hours I spent playing this
game was was just me Kang around all
these adorable little [ __ ] I love how if
you took one of the cats the other cats
would follow you I love that you could
even play fetch with the dog come on can
breath of the wild do that can tears of
the kingdom do that can any other Zelda
no it can't the Twilight Princess can
come on like when you put him down and
then he just like looks at you all happy
and he's wagging his tail oh my God so
uh yeah Peak game enough said moving on
[Music]
as I said before I think these are the
best set of Dungeons and bosses in the
entire series don't get me wrong monk
Mas kashia he's a dog he's really sick I
like him but that's just like one boss
in breath of the wild TP got like seven
but I'll say it again what makes these
bosses and uh dungeons interesting and
great isn't the like complexity of level
design or anything like that if anything
I'd say their designs are pretty
streamlined and quite simple granted the
water temple is a bit more complex like
I've heard grown adults say it's too
hard I saw this [ __ ] when I was
eight I guess I'm just built
different Hello ice spice no I didn't
save your number but they make up for
that simple design with atmosphere and
aesthetic and of course the really cool
experiences I might not remember solving
some crazy out of thee box puzzle or
anything like that but I do remember
having the monkeys swing me to the boss
room I remember using the iron boots to
stick to the ceiling through magnetism I
remember Tony Hawk 360 kick flipping my
way through the F Arbiters grounds I
also enjoyed how many of these dungeons
had me constantly swapping between
regular link and wolf link like I have
this pretty traumatic memory where I was
in the arbiter's ground and like link
was walking all slow and I was like what
the [ __ ] going on I was trying to figure
it out and then I turned to a wolf and
turned on my senses and there was these
[ __ ] Ghost Rats infesting
me I also love the detail that almost
all of these dungeons aren't just
temples all of these dungeons are actual
like places one's a husk of a tree uh
another one's a working place for the
gorons the other one's a prison a f
Mansion a city in the sky it it makes
the locations feel that much more
immersive and actually part of a real
world versus just being like a game
thing if that makes sense and the same
idea of not being the most complex thing
but making up for that with just amazing
experiences and atmosphere can be said
for the bosses as well combat wise yeah
I wish these things were a little more
interesting but if you look at these
bosses as moments then you can't help
but be awe inspired you're fighting a
dragon in a thunderstorm this thing is
just a Shadow of the Colossus fight
fighting all the dead soldiers and
stallord and uh the arbiter's grounds
who just won't die to the point where
you have to beat him as a floating head
meeting this adorable Yeti couple that
you absolutely love and then the wife
scares the [ __ ] out of you but then you
get this really great boss fight where
you have to use the ice to kind of see
where she is it's pretty cool and then
you get this super lovely moment where
after she's cured yetto comes and tells
her that she doesn't need the Mir she
just needs to look at his eyes and then
their love Sprouts all these Hearts
including the heart piece come on who
said this game got no charm and dog come
on this is the best Ganondorf fight
Twilight Princess gave me that in the
most epic way possible and three other
phases I get to do the tennis again but
with a corrupted Zelda I get to fight
Beast Ganon as a beast myself I get to
fight Ganondorf horseback with the help
of Zelda and then of course the ultimate
climactic battle against him at the end
honestly I don't think it's even a
competition cuz even the mini bosses in
this game slap like y'all remember death
sword just coming into that room seeing
this sword in the ground sealed by all
these little tags and uh threads and
then you cut the thread and this cool
ass [ __ ] comes out all I could
ever hope for is future games to have
Dungeons and bosses at this level in
terms of atmosphere and aesthetic and
just really cool experiences but now I
want to move on to the final thing I
love about this game and what I think is
the real heart to this
[Music]
game now while I easily could use this
section to entirely talk about a single
character I actually want to praise TP
for having multiple characters with
depth and development more so than
really any other Zelda game for starters
this version of Link alongside Wind
Waker Link are some of my favorite links
there are often times I feel like link
could just be too much of like a nothing
character oh he's good and courageous
because Destiny and he has to be a good
Blank Slate kind of guy but with these
two links in particular I feel that they
go a little bit deeper into humanizing
them I talked earlier about the
importance of the long ass intro in
Twilight Princess having this intro you
completely understand where his morals
and goodness comes from he grew up in
this Village and we see a day-to-day of
his life just helping the other
villagers so of course he would be
someone who wants to help others but it
also gives him more personal Stakes to
then be courageous versus just being
courageous cuz he's link he has the
Triforce of Courage he has to be
courageous he's destined can you tell I
don't f with like Destiny as like a
narrative thing I I just think it's kind
of boring and like overplayed and done
with and for me I've always felt like it
makes a a person doing something less
impactful because like well he was
destined to do it of course he was going
to do it you know versus like doing it
cuz he wanted to do it it feels like
this link isn't courageous because he
has the Triforce of Courage but that he
gets the Triforce of Courage because he
is courageous I mean it only shows up
right after he goes urgently to go help
his friends regardless of the dangers
that could be in his way it also helps
you understand these characters
personalities more and uh grow closer to
them in Aur enough time for example I
barely spent any time talking to Saria
so when I have this moment where she's
saying goodbye to me forever and it's
supposed to be this really sad moment
cinematically it works but like I don't
even know this chick link knows or I
don't know or I don't care but here
because of that long ass intro I live
this Farm life for a while and thus I
care about these kids I care about these
characters so I feel motivated to help
them I understand where link is coming
from no more has it made sense for link
to want to help people another moment
that gives this link a little more depth
than other links is during the most like
trippy horrifying scene in the whole
game where I've heard people call edgy
but like it's not it has a meaning so
basically this light spirit gives a
vision to link so that he understands
what the power he's seeking with midna 4
has done to people before him as he
explains people wanted the power of the
Triforce and would do anything to get it
then he tells link to beware of seeking
the power of the Shadows that him and
MAA are trying get he basically says if
you're not careful this power will rule
you and as he says that we see link like
this as at this moment he's feeling a
taste of having everything he could ever
want through Power and he makes this
Sinister face but because he's a good
person he snaps out of it no other link
has had this kind of like moral
complexity to him for a second this link
felt the Greed for power in darkness
that overcame so many others he's not
just some perfect good guy who can't be
affected by this kind of stuff by human
desire our hero can feel the same dark
thoughts that any human or hen had felt
before but he pull through because he's
a good person which is so much more
powerful than just him being like
unaffected by it because oh he's so good
that he doesn't feel it no it's more
powerful because he can actually
understand what it's like to have this
dark desire and he still pulls through
this link had to Grapple with like the
moral darkness that really isn't any
human ever which is super mature
characterization hasn't really been done
with any other link but the same level
of depth and characterization can be
felt through a bunch of other characters
too Colin goes through this great Arc of
learning what courage really is and
embodying that while I feel other Zelda
games have courage as like a thing I
feel TP is really the only one that
really expounds on it develops it it
feels integral to so much of Twilight
Princess it explains what courage really
means why link has the Triforce of
courage and how it influences others
Ocarina link even gives us this iconic
line a sword wields no strength unless
the hand that holds it has courage and
your courage positively influences Colin
I really related it to this little kid
you know as a kid I also looked up to
link and uh characters like Spider-Man
for example these characters that seem
almost unrealistically heroic that
understood that because they had power
they had to use it for good to help
others cuz that's the right thing to do
and seeing him go from being shy and
scared only to them through watching
link not only realize that being
courageous doesn't mean you have to be
the strongest buffest you know most
powerful guy or that you have to have an
absence of fear no it's being brave even
though you have have fear and look at
the character animation he was clearly
scared but he decided to be brave and
help his friend this is just some side
character kid and he has this whole
impactful character Arc about one of the
most important factors of Zelda courage
and I and I love that in the ending
credit scene you see him walking around
next to his dad with a sword and shield
and hand he's just completely grown as a
character even Zant isn't just a one
note villain he's completely unique I've
heard people complain that he should be
the main villain it didn't make sense to
switch to Ganondorf but I disagree with
that completely because if he was the
main villain it would go completely
against his whole character the first
time we see Zan he's like the most
generic villain ever he's composed he's
scary and even his dialogue is the most
like basic [ __ ] ever said surrender or
die and I say basic not in like a
critique way but with the context of
knowing who he actually is by the end of
the game because when you look back at
these lines you
realize this is all a facade that's why
he wears this big menacing mask to hide
his very weak and meek stature and as we
continue to see him that mask continues
to both metaphorically and physically
come off until we find out who he
actually is he's no different than the
people that the Light Spirit warned link
not to be someone who's ruled by power
he's so ruled by it that he was is
willing to be a puppet to someone else
just to get it because without that
power he's nothing and that's who Zant
is nothing but someone who was desperate
and pathetic enough to be a puppet all
those times he was trying to act all
powerful and allmighty it was all a
facade he isn't like that someone like
him could never be the main villain
because without the power given to him
he is nothing and that is so much more
interesting of a character than just a
basic imposing bad guy and that
characterization of being a pathetic
nothing that only has power actually
goes into his boss fight too kind of
having a narrative through boss fight
you'll notice that in his boss fight he
only fights you with other boss's
tactics not only does it show that he's
pretty dumb because you clearly beat all
these bosses but it also shows that he
doesn't have any skill or unique things
of his own he just copies everyone else
and when all that doesn't work what does
he do just wildly throw anything he can
at you it's exactly how someone like him
this pathetic person who would rather be
a puppet just to get power would fight
like even this like side character mini
boss a mini boss gets a character Arc
learning to respect you as a warrior as
you continue to beat him but of course
you can't talk about Twilight Princess
without talking about the titular
Twilight Princess midna in a lot of ways
she is the main character of this game
which already makes her easily the best
companion I don't think that's much of a
debate no other companion has had as
much of a substantial Arc as her and has
been as integral to the story as her
like dog she's literally part of the
title but I would also argue that she's
easily the best written Zelda character
ever I put her development up there with
characters like Zuko for example she
comes from a people in world that were
banished By the Light dwellers so
understandably when she comes into the
light World she's going to see everyone
there as an enemy which includes link
which includes Zelda cuz to her they're
just other light dwellers her enemies so
instead of acting like her true self she
puts on a mask a mischievous persona but
as her Adventures Continue with link she
begins to warm up to him which you get
little gradual details of through the
dialogue and even when she does change
like this character Arc isn't sudden
it's a very gradual ual change you might
not even notice it happening or there's
even early points where you can see this
facade that she's trying to keep up
start to crack a little uh for example
she asks you for a sword and shield for
her which doesn't make a lot of sense
like she's more of a mage type character
why would she need a sword and shield
because it's not for her it's for you
but again she's trying to keep up a
facade so she kind of writes it off by
saying like oh These suck I guess you
can have them and then later on when
you're in Zora's domain and she sees all
the Zoras trapped in ice it clearly
hurts her to see them like that and she
insists that we help them and again she
tries to write this off later basically
saying that it totally wasn't for them
like it's it's not like she likes you or
anything Baka even if you understandably
hate her at first when you reach her
desperate hour without even noticing
you're suddenly rushing to save her life
because her character gradually grew to
care about you you Zant even tells her
to join forces with him because link is
a light dweller the same people who
banished her people Zant tells her that
the light dwellers will never see her as
anything more than a shadow both
literally because she's a shadow in the
light world but also metaphorically as
they'll never care about her truly but
she chooses you and not to join forces
with z and then you selflessly help her
and when you bring her to Zelda what
does she do selflessly asks her to help
you and not her and then Zelda
selflessly gives up her life for
midnight which by the way is just great
writing like Zan told her that light
dwellers will always see her as a shadow
again both literally and metaphorically
and then link helps her and then Zelda
literally makes her not a shadow anymore
proving that the light dwellers do see
midna both metaphorically and and now
literally as more than just a shadow one
of the cool little details about her
character is that at first when she
tells you to do things she's telling you
to do things ordering you around like a
servant but as she grows and eventually
changes her demands become requests can
you will you she's asking for your help
as a friend versus ordering you around
as a servant and when it's revealed that
she is the Twilight princess she finally
tells us the truth that at first when
she came to light world she didn't care
about the people in it or the world
itself which again makes sense from
where she comes from but as she spent
time with link and saw the many selfless
sacrifices that both Link and Zelda made
and it made her realize that she wants
to protect them and their world too it
is just such a welldone character Arc
and the ultimate showing of her growth
and true selflessness is her final
Bittersweet goodbye where instead of
keeping the mirror that links her world
to links and Zelda her friends worlds
she shatters it she selflessly gives up
her friendship for the safety of both
her people and their people for the
greater good and look I'm not the type
to like use Awards as like proof of
something being better than something
else but I will say I do find it
interesting that while other Zelda games
have gotten nominated for the
outstanding achievement in story and
character development award Twilight
Princess is the only Zelda game that
actually won that award I don't know
it's a it's a little interesting look
this game isn't perfect at all there's
plenty of problems with it that I've
mentioned some in this video but I do
feel it isn't appreciated enough for the
positives and unique strengths that it
brings to this series to me it has
qualities that easily make it a top five
Zelda game in anyone's list and as of
right now it's probably my favorite
favorite Zelda game ever next to
Majora's Mask more than anything I hope
that I was able to maybe give you some
new found appreciation for this uh game
that I think deserves so much more love
but you let me know where does Twilight
Princess fall in your personal uh list
of Zelda games and for all my returning
viewers who are wondering where I've
been I'm still currently working on this
Goliath 4our video on anime backgrounds
and that video will be ready to release
in October but until then I can't do my
usual ual 2 we upload schedule so for
now I'll be uploading once a month so
you get a video this month you'll get a
video in September and then finally
you'll get the backgrounds video in
October but to both my new viewers and
returning viewers if you like what you
saw today you can leave me a like and a
subscribe I'll always appreciate that
but the best way to support me is uh on
my patreon I even have a video on there
where I rank the many Zelda games and
speaking of that patreon I have a few
new people to uh introduce so if you're
at the highest tier of my patreon for 3
months and you continue to be from then
on you will have an exclusive pixel art
character made for you and it will be at
the end of all my videos like all these
people and in my absence I've acred a
few names so I'm going to go ahead and
name some of them now first off we have
that guy with this beautiful Spike
Spiegel pixel art then we got Neo who
based theirs off their ff14 character
then we got one of my personal favorites
of grim here this buff dude with this
gas mask then we got Colton here with
this hamster swordsman guy that I love
your boy Soul fittingly has Excalibur we
also have teapot Nash here got our boy
the goose with the coolest Goose pixel
art ever we got Otis with probably our
smallest pixel art character we have our
very first official bartender with
Richard kium here big papa just looking
cool shrugging esm is just sleeping away
with her sduck by her side big radar is
a really cool Gambit pixel art and smoy
got a really cool asora pixel art fmid
here is looking real Sinister we got
palus floating here with some blue
flames Condor went ahead and picked a
peak gym leader cor based his off his
Red Dead character some lost gamer based
his off his DND D character big money
Smoke Stacks joins the Goku family but
with a more uh stylish version pyom
Manis got this really sick Shaman King
pixel art and finally we got cynic here
who also used their Red Dead character
as an inspiration okay I will see you
all next month but with all that being
said thank you all so much for coming to
this little pit stop on the corner of
the internet peace
[Music]
oh
[Applause]
nah