- It's Mar10 Day on the day of this video recording.
And I can't think of a better way to celebrate
than to jailbreak a Nintendo console.
The GCLoader makes an ideal solution for this
but it's often sold out so we'll need a plan B.
I'll teach you how to plug in a specially modified GameCube
save game card, your GameCube controller, and an exploit game
in this case Agent Under Fire
to boot the Swiss custom operating system
for access to your content, your way.
But come on, can you really jailbreak a GameCube
in just 30 seconds?
You sure can!
Come on, I'll show you how it's done.
We'll use a softmodded Wii to copy over the necessary
game safe files onto the GameCube memory card.
And it all starts by removing the SD card
from your modded Wii.
I have a link in the description if you need to learn
how to soft mod you Wii.
This GC Forever Wiki page has a list
of all of the exploitable games
that can be used in this process.
I have it linked for you in the description.
I chose James Bond Agent Under Fire for this example
because it was the least expensive at the time
and gives you quick access us to the Swiss menu
from just a few button presses.
With the gent under fire exploit
all three of the downloads you need are hosted on the GitHub
and linked for you in the description.
On the Swiss GitHub page scroll down to the asset section,
then click on and download the latest release
of swiss.7z shown here.
Now that you've downloaded the softmod software
you'll need the exploit file.
Again linked in the description, hosted on the GitHub.
This one's called Exploit Under Fire.
Scroll down to the asset section
and click to expand if necessary,
then locate the latest release of Exploit Under Fire
and click to download the file.
Because your GameCube
isn't modded yet we'll need to use a softmodded Wii
in order to write those files to the GameCube memory card,
and that's where GCMM comes in.
It's hosted on the GitHub in linked in the description.
Like the other pages, scroll down to the asset section,
locate the zip file for the latest release of GCMM
and click on it to download it to your computer.
Each of the three files in your downloads folder
need to be extracted.
You'll have two zip files and one 7z file.
I'd recommend deleting each of the compressed files
once you've extracted them in order to eliminate clutter
and confusion out of your downloads folder.
You'll need the 7-zip software
in order to extract the 7z file.
I have that link for you in the description below.
Winning at GameCube modding is all about copying
the right files to the right place on the Wii's SD card.
With the card inserted,
you'll need to make a new folder on the root.
To do this correctly, make sure you're out of the way
of any existing folders on the Wii's SD card.
Then just create a new folder and call it MC Backup.
MC B-A-C-K-U-P, all lowercase letters.
Double click on the newly created folder.
This is where we're gonna copy two save game files
that are part of this exploit.
Navigate back over to your downloads folder
and double click into the exploit folder
for the game that you're planning to use.
(zip whining)
They're allowable to be several types of exploit modded
game save files inside this folder.
How are you supposed to know which one to choose?
The answer to this mystery lies on the underside
of your game disc in the center ring.
Props to my wife for taking this excellent photo.
DOL represents the Dolphin platform
which was the code name for GameCube.
GW7 represents the game ID,
E represents United States region,
and the 0-00 means it's the original version
of the game or version 1.00.
And of course USA means USA.
Back at the downloads folder,
we can now use this information to identify
the correct exploited save game file.
In this case, it's the one called gw7e.
Oh, get out the way stupid windows information pop up.
There we go, it's the one called gw7e_v100.gci.
While you're still in the MC backup folder on the SD card
just drag and drop that file or the appropriate save file
on your case directly into that folder.
Next we need to copy the swiss.gci file
that you downloaded previously
in the Swiss download package.
Locate that folder and double click into it.
You can ignore all of the other folders here
except the one called GCI.
Locate that folder and double click into it.
Locate the file called boot.gci.
Click on that file and drag and drop it
into the MC backup folder on your SD card
just like you did with the previous file.
We've got one more thing to copy over.
Use the back arrow to go back
to the root level of the SD card.
This time locate the apps folder on the root of the SD card.
And if you don't have an apps folder go ahead and create it.
Go back to the downloads folder
and navigate back to the root of the downloads folder.
This time double click into the GCMM
or GameCube memory card manager folder.
Inside that folder, you're gonna find another folder.
Go ahead and double click into folder also.
In the list of folder choices
that you're presented with here
locate the folder titled Wii, W-I-I.
Double click into that folder.
Now you'll have your choice of GameCube memory card manager
either in standard mode or in dark mode.
You guessed it, I'm picking dark mode.
Before you drag and drop it over into the apps folder
on the SD card, make sure you do not have
any of those folders selected
or you'll put it in the wrong folder
which will be a sub folder.
Now grab the version of your choice and drag and drop it
into the apps folder on the SD card.
Now that you have all of the files copied over
from your PC to your Wii's SD card,
eject the SD card from your a computer
and put it back in your Wii.
On the left side of your Wii, fold down the expansion door
for the memory card slots then insert the memory card
into the top slot, that's slot number one.
Then fold down the expansion door for the controllers
and plug the controller from your GameCube
into the right most port.
Power on your Nintendo Wii and connect your Wiimote.
Use the Wiimote to navigate the pointer
to the homebrew channel, then select it with the A button.
Navigate to start and select it with the A button
to launch the homebrew channel.
The list of apps shown on screen may vary depending upon
what's on your SD card, in any case select GCMM
with the A button, then select load to launch it.
You'll be presented with the
Wii GameCube Memory Manager main menu.
It has a legend on the right side
explaining what all of the buttons do.
To copy over those two saved files from your SD card,
press the X button on your GameCube controller.
You'll be prompted to select the memory card slot.
We put it in slot A so press the A button
on your GameCube controller.
You'll see the two GCI files in the top left corner
that you copied over to the SD card, one being boot.gci
and the other being your game save exploit .gci.
Start by highlighting boot.gci with the D pad
and then select it with the A button
to install it directly to the GameCube memory card.
Once the first copy of a process is complete
press the A button to continue.
This is gonna take you back
to the memory card manager's main menu.
Once again, press the X button
and when prompted for the slot, press A for slot A.
Use the D pad to move down to your exploited game save
then select it with the A button to copy the saved game
over to your memory card.
This should be almost instantaneous.
Press the A button to continue.
Once you have these two copied over
you're done with the Nintendo Wii.
Power it off, unplug the GameCube controller from your Wii
and remove the memory card from memory card slot one.
And hey, don't forget to close those two doors.
You do still have those two on your Wii don't you?
(drum rolling) (crowd laughinG)
I know, I know bad joke. Let's move on.
Insert the modified memory card
into memory card slot one under GameCube.
Then plug in your controller and insert your exploit game.
Again in this case, it's gonna be James Bond 007
Agent Under Fire.
Power on your Nintendo GameCube.
Once it gets to the boot logo
allow the game to start loading.
As you saw at the beginning of the video,
James Bond 007 Agent Under Fire takes about 30 seconds
to go from the initial load screen of the game to Swiss.
Here are the steps to take to expedite this process.
Once you get past this MGM screen,
immediately start pressing the A button
on the GameCube controller.
You'll hear a quick excerpt from the music
and it'll immediately go to the next screen.
Begin pressing the start button on the controller here
to go directly to the main menu.
When the menu appears, press down and press the A button.
Then start pressing the, a button on the controller
and whamo you're loaded into Swiss in less than 30 seconds.
This is great and all, but what's next?
How about a magic act? Are you ready?
Alakazam.
(tinkling music)
I've just added a 128 gigabyte SD card
for storing all of your favorite GameCube games.
Wanna learn how this is done?
That video's gonna be right here
and in the pinned comment description
as quick as it's ready.
In the meantime, this video's pretty good too.
Check it out.