hello everybody my name is Mr Alberta 23
and I just got the Twilight Princess any
percent world record so I'm going to be
doing commentary over the run that I
just got I explained things to people
who don't know so much about this game
and so without further Ado this is the
speed run so we started off with the Run
we can actually skip cutscenes in this
game so uh anytime we need to skip a
cutscene we can just double tap the
start button that's faster than watching
them what we're going to do is we're
gonna first we're gonna take this
Boulder over to the gate over here and
that's going to allow us to clip into
the gate basically the boulder prevents
us from
falling out when we start off in and
then with the bunk it's actually random
whether the clip works so like first one
you see it doesn't work uh but uh
eventually you do clip if you try it
enough times because it's got a bonk and
hope that you clip through and then uh
when we're on the other side we're gonna
do is soft reset at the same time as
avoiding out and so uh that basically
that's frame perfect that allows me to
instead of voiding out on the in the
regular game we wrote void out on the
title screen that gives you control of
link and then we void out again so that
we can save work and that what that's
basically doing is I'm now copying over
the title screen file so the title
screen here that you just play on that
actually occurs on a certain save file
now we're on that same file and we get
access to the properties of whatever it
was on the title screen so first of all
we spawn here for some reason uh we
spawn in Fair and woods I guess that's
where the title screen takes place and
there we get different properties so you
also notice link now has the sword in
the Shield so uh that's so that link has
that for the title screen the other
thing is that Ordon is in a different
state now so uh when we go back to Ordon
later you'll notice that it's in the
advanced state
so that's going to skip a lot of the
intro so normally uh you're supposed to
go through an entire intro you're
supposed to get the slingshot you're
supposed to get the wooden sword and
we're just gonna skip all of that and uh
immediately we're gonna be heading
towards the cage to free the child in
the monkey that are trapped in the cage
and so this normally supposed they're
supposed to be background music going on
like
and so that is not playing because we
never activated that mission but if you
come over to this area you can still
free them
so we're here early uh all the roles in
this game it's very important to roll
frame perfectly so when I roll I press
the a button I try to press it on the
very first frame available it's very
important up slopes because when you're
going up a slope link speed will drop
after a lot even after a single frame
and then you can never get that back for
the rest of the time of being on the
slope but when you frame perfect you
roll on the slope you keep your speed
for a lot longer because normally link
rolls a lot slower up slopes but you can
keep that for a lot longer if you frame
perfectly roll so I try to do that as
much as possible
so the beginning of the run just uh
going through these areas
it's actually quite a bit laggy so it's
harder to roll frame perfectly
especially when there's lag like right
here it's about to lag quite a bit and I
have to press the A Button slower
because press it too early then link
doesn't roll
so you can tell if every roll is frame
Perfect by seeing if the uh the HUD in
the top right the buttons If they stay
dim
and right here what you just see is I I
will roll and then wait and then roll
again so that's uh the fastest way to
roll from a startup because from a
startup if you have no speed you can get
a slower speed roll and then walk for a
bit and then get a full speed roll so
that just saves a few frames over over
uh roll over chaining all the rolls
together immediately
sub four so definitely uh not the best
start uh the best I've ever gotten is
the 355 so it's a decent bit behind that
but lots of gameplay left
so there's a lot of RNG coming up in the
run the one the part that we're about to
do is
hurting all the goats and the goats have
quite a bit of RNG quite a bit so the
way they go to work is that
they you can move them uh by getting
close to them how close you have to get
to any specific goat for them to move is
RNG so they could be spooked very easily
so you don't have to be very close to
them at all they could be the default
the regular normal or you have to get
really really close to them to get them
to move and that can be really really
annoying because that sends them on
seemingly random paths sometimes so you
gotta really hope that they don't get
spooked too early so I'll show you an
example
[Music]
getting spooked too early so it's a bit
RNG here
I saw you coming up on one of the goats
later you'll see this goat uh right
there on the left I was nowhere near him
and he uh when I moved he went into the
pin so that was an example of a goat
that got spooked really really easily
you had to be really far away from him
but you didn't have to be very close at
all and he noticed you but sometimes you
have to get really really close so yeah
sub 18 is a pretty good goats time the
best I believe is a 15 a high 15.
so now that's done that's another RNG
part of the Run
you now we have to we're going to go to
Bow so this is something you're not
supposed to be able to do for a long
long time but the flag for being able to
get iron boots from bow uh the sumo
wrestling that is supposed to be when
you tame opponent which is after you
complete the album Twilight and then a
pone is on a rampage and then you tame
her well because we're playing on the
title screen file that file already has
opponent team so now we just talked
about now it's interesting here the text
boxes are kind of broken up not exactly
sure why that is but basically I have to
talk to him over and over and over again
too but eventually he'll cycle through
all the text boxes but that works no
problem
and so we're gonna start the sumo
wrestling and this is another big RNG
part of the run so by RNG I mean it's
random so basically there's there's uh
in the first phase there's three things
Bo can do well there's four things he
could do nothing he can dodge he can
grab Oregon slap and we want him to
dodge or do nothing so I'm always gonna
go for a slap and so he slaps so we kind
of just trade but now he moves to the
side and that slap will hit him so I can
one cycle him off the ledge with a slab
so that's why I always go for a slap
first
uh but actually grabbing going for
pressing a so I'm slapping is B if I
press a instead that's actually a higher
chance of working but it doesn't push
him as far so I actually go for slack
first all the time you hear you want him
to dodge and you got it so uh basically
uh I I kind of already know mapped out
what all the odds are of him doing
things so that's why you want to choose
the right option but even then the odds
aren't that great like it's a one in two
chance first phase that he does what you
want him to do and then it's a one in
four tenths that he does what what you
want him to do in the second phase so
it's not that great of odds
so decent arm boots actually got a gold
there that that gold I had been uh I had
not been able to get that gold there
which is basically a best segment the
best I'd ever done that segment because
I could never get the odds for Bo but
finally I was able to get it this time
so now that we've beaten Bo what I'm
going to do is I'm going to save the
game this is very important for later
I'm Gonna Save the game in this Ordon
State that's gonna be used for a trick
way way later so just keep in mind of
the same file I'm also making sure I
fill in all of my same files so I
started with all blank save files and
you want to fill in all your save files
because the very first save you do over
a blank save file is faster because you
don't have the prompt of overriding the
save file so it saves a bit faster it
saves a few frames got that one
as I mentioned auradon's already in its
completed state so I really didn't have
to do the first boat the first goats I
didn't have to get a slingshot or the
wooden sword or target practice any of
that and we could just go straight to
becoming wolf
so quite a bit early to be doing this
stuff in the Run
this is uh we're supposed to be supposed
to take a bit longer to do this but
without the intro you say we're already
here at eight at eight minutes we're
already turning into wolf
so there's a little time save it saves
about three frames in this area right
when you gain control but you can do
while there's while you're it's feeding
out into a cutscene you can perform a
full combo and have that last hit of the
combo break the box and that basically
just skips you doing a a b attack and
because you can Dash instead it saves
about three frames it's a really small
time save but might as well
so wolf controls are a bit wonky
when you dash
link has to turn before dashing it's
like right there I had to wait before
dashing because he was face left so if I
Dash as soon as possible he would Dash
he always dashed directly forward he
never dashes at a he can never do an
instant turnaround so you have to wait
for him to turn before dashing uh in
certain places or else he'll just Bonk
the wall because he'll Dash forwards
when you need him to turn first
well so for example doing a 180 degree
turn so like right here on face kind of
away from where I want to go so I have
to turn before dashing or else I'll just
Bonk the wall
it's gonna wait just a tiny bit of time
it's mostly notable for 180 degree turns
because when you dash link has to
completely turn around so often he'll
just do this weird Wide Circle instead
of Dashing directly in the direction you
want
another thing to notice is I'm doing I'm
making sure I'm refreshing my Dash I'm
always keeping my Dash so right here I'm
gonna do a dash cancel we're just
pressing a then B very quickly all it
does is it refreshes my Dash so they can
Dash instantly when I hit the ground so
the weight dashes work is that you have
your dash speed for a certain amount of
time if you lose your dash by maybe
hitting a wall going off a ledge you
lose your dash meaning you can't Dash
again for a set amount of time unless
you cancel it by losing your dash very
very early
so here I'm trying to jump off the ledge
and hit basically make that part fall
down but actually kind of I went to for
a left so I have to jump down again it
was to it was to try to avoid this
midnight text but I kind of uh I kind of
botched it had to go all the way around
again
so here you notice right there I was
actually able to jump uh a lot quicker
after that text it's frame perfect you
can press a in a one Frame Window and it
skips this animation of midna kind of
going towards the ledge before you can
jump I kind of just mashed for it I just
mashed the a button and hope that I get
it on the correct frame so I see another
one coming up later so there you can't
do it it's only after text boxes
so here there's one so I'm going to try
to match a so that's the animation I did
not get it that time but animation I was
trying to skip I've been going to the
ledge before jumping and here's where
there's another frame perfect skip
there's supposed to be a minute text
there but if I do a frame perfect uh
right after canceling right after
canceling the cutscene by pressing uh
the the start button twice you can then
perform a frame perfect jump attack to
skip a minute text there
and here again making sure I time my
dashes correctly that I always keep
dashing so I'm never losing my Dash if I
Dash I uh either a do it very close to a
ledge or B I do it so far from the ledge
but by the time I reach the ground I can
Dash again and if all this fails if I do
lose my Dash maybe I lose it for a split
second it's faster to B attack than
running for a little bit because B
attack has faster speed so if all else
fails and I lose my Dash because it I
just have to I'd be attack so that I
don't have to walk for a bit so these
are just a bunch of things to make sure
that I'm moving I'm always moving as
fast as possible as wolf and not just
kind of walking waiting for my Dash to
refresh
and here you notice I've been doing this
good bit jump attacking into triggers so
there are triggers that they trigger
midair but you lose your speed if you
trigger them while on the ground but you
can move just a little bit of distance
as the trigger happens by jump attacking
into it so I've done that a few places
in the run just wanted to point that out
there so now now that we're here we
actually can't get the sword and shield
so this is where you're supposed to get
the sword and shield you may notice I
have it on my back first of all it's
slow to get it second we can't even do
it because because of the we put Ordon
in the specific state from the back in
time glitch I actually cannot even get
the sword and shield so instead what
we're going to do is we're going to do
the skip for the sword and shield and
that's going to involve a trick called
the long jump attack so this is the
first place you're gonna see in the game
long jump attack is a fast attack it's a
fast jump attack that you do off of
enemies or anything you can Target so
we're gonna use this bulban we're gonna
bring them over to the trigger and then
we're gonna use them to jump attack over
the midnight trigger that's supposed to
prevent you from reaching fair and
Twilight early you
oh
[ __ ]
so there you go very very precise trick
actually that it made it look easier
than it is it's because that was very
fast and I got very good RNG so you want
them to attack you can't even do the
jump until he attacks so you want him to
not attack and then you need to push him
into the correct position and he gets
into the correct position you jump
attack him and then at the correct time
you jump attack again and that second
jump attack is going to be a very high
speed jump attack compared to the
regular one and that gives you enough
speed to go over the ground sugar and
then Reach the the loading zone and
skipping midna from uh from sending you
back to Ordon
so now that allows us to enter fair in
Twilight and if that didn't work we
literally could not do back in time
because we literally can't get the sword
and shield
[Music]
so this is the first saddle beast fight
[Applause]
Shadow base can be kind of annoying
you need to get the last two or all
three grouped up
and sometimes they just don't really
want to cooperate
sometimes it's faster to kill one and
then two and sometimes it's faster to do
all three it really depends
but you have to make sure that your
midna charge defeats the last two or if
you're a human you want to make sure
your Spin Attack defeats the last two at
the same time or else The Last One Alive
Roars and then brings the others back to
life
so here we didn't even get the Elden
vessel so the re or not the elemental
the fern Twilight vessel we're not even
going to beat fair in Twilight
nice Bonk there we're not going to beat
fair and Twilight oh here you're gonna
notice a frame perfect Dash there we go
so that there's a one Frame Window where
so when you finish digging minus
supposed to then hop on links back but
there's a one Frame Window before Mina
does that that you can input a dash
so I got it both times there
so we're just going through for we're
going through fair and Twilight so we're
gonna end up escaping fair and Twilight
so normally you'd have to be fair in
Twilight and then you have to go through
the purple mist and get your Lantern
stolen for the monkey and then go to the
Forest Temple We're not gonna do any of
that uh instead so we're going to be uh
we're going to be going to Forest Temple
without without even clearing fair in
Twilight but first we're gonna be
getting the master sword very very very
early in the game so this is a really
big sequence right Sprint break the
master sword you're not supposed to get
until way way later in the game you're
not supposed to get it until
after you've beaten lake bed Temple
which is the third dungeon in the game
instead we're gonna get it before
entering a single dungeon and that's
with a super jump from a midnight charge
so if we push up against one of these
shadow bees and he does the correct
attack we can just barely land on the
wall out of bounds here so these Mida
charges they have a lot of speed and so
you can get them angled upwards if you
do them correctly there we go so we
actually got to this out of bounds area
and then we can jump over a gap and then
reach the landing area and then enter
the the sacred grove really really
really early in the game
and so you have to be wolf so that's why
it's kind of wonderful that this even
works it's kind of crazy because you
can't howl at the Statue unless you're
wolf
they have to be wolf for this to even
work
this was Mega patch in HD uh this is not
possible to do in the HD Remix version
this is the GameCube version by the way
this is not the Wii version the Wii
version is a different Speed Run
actually the only difference between
this and the Wii version is that the Wii
version you can't lja you can't do the
long jump attack
there I climbed really far left and he
actually kind of saw wolf link popped up
in an instant uh that's because if you
grab kind of into a wall and your wolf
link link will just climb up instantly
to kind of make it so that he doesn't
climb into the wall
so that is faster than climbing normally
because it skips the entire climbing
animation if you're gonna see a few of
them throughout the Run
[Music]
okay
[Music]
I have nothing special here just running
around as wolf gotta make sure the
angles they take are as tight as
possible you see me hugging walls as
closely as possible just to make sure
I'm taking the shortest distance
possible just little things to think
about to save frames here and there
then here what I'm going to do is I'm
going to do a really late B attack aim
to the left so I'm trying to I want to
make it so that this attack that I do on
Skull Kid lands me on the ground because
then I don't have to jump off the ledge
I'm already on the ground and I aim it
left because that's towards the area
where I want to go and now you can see
that it turns out school kid just does
this magical disappearing act he kind of
he doesn't run all the way he kind of
just goes behind the corner and
disappears but I reached him so fast
that we got to see him disappear so it's
kind of funny you can do that oh
[Music]
and here you're going to see an example
of me losing my Dash I do this on
purpose
they saw there there was a little there
was a little waiting time where I had to
do the next stash that's because I had
not done a dash cancel which is
basically dashing off of a ledge or
dashing then B attacking I Dash wait a
little bit and then be attacked and then
I still had to wait a little bit of time
before I refresh my Dash
but luckily it doesn't lose time there
because I have to wait anyway so I I I'm
kind of just taking a path here to make
sure I always hit the skull kid at the
same time right after he breathes I have
to wait anyway because he he'll he'll
just teleport away if you if you uh jump
attack him too early so that all that
movement I did just around in the
I'm not gonna uh kind of like a ellipse
shape path it was just to make sure that
my timing was correct
[Music]
now this puzzle is considered one of the
hardest puzzles in the game if you don't
know the combination already which I do
so luckily I just
have the correct solution memorized and
it's always the same
and makes the puzzle pretty easy because
it's literally always the same
just for show I like to there's a two
Frame Window after each jump during
before each jump that you can input a
sense doesn't do anything it looks cool
try to get all them they're all two
frames does not accomplish anything
besides looking cool oh I just failed
one oops well
oh just failed another well
foreign
and now we have gotten the master sword
at the 21 minute Mark when normally it's
supposed to take well over an hour to
get this so very early in the run I'll
go over in a second
why we do this but it is it is actually
it saves a lot of time throughout the
run I believe it's about 20 or so
minutes that this sequence break saves
not possible on the HD remake version
the way they patch this sequence break
on the HD remake which is on the Wii U
is they first of all they added a
gigantic wall
to the outer bounds area that you
prevents you from uh from going too far
as soon as you get up top you're just
blocked by this gigantic wall and
secondly they changed the way the shadow
base attacks so that that attack there's
two different attacks he can do there's
an over the head swing and a big wide
swing the big wide swing is the one that
we want
but they removed the big wide swing on
on that shadow Beast so that he only
does an over the head swing which you
cannot
get to the out of bounds area though I
believe I saw somebody in the Discord at
once one time say that they did get out
of bounds with that jump so I'm not they
might not 100 be true but I at least
know that it the way that we do in the
speed run we really want him to do the
wide swing
I it is definitely at least easier but
apparently the other way is possible too
so
but that it's really that big wall the
bet that big gigantic wall That's
preventing the HD version from ever
getting to the sacred grove because it's
just it's just too big and there's no
way to get around it
why do we get the master sword this
early what is the purpose so it actually
serves a bunch of different purposes and
each of them are you'll see all
throughout the Run well throughout the
beginning of the run it it's going to
save a bit of time in different places
so for one we're about to do it right
now this allows us to this unlocks
warping anywhere so normally you can't
really warp anywhere but now we can just
pull we can just call midnight Wharf
instantly so that's really useful for
one uh for two we can now transform into
human whenever we want so that's going
to allow us to be human in Twilight and
that is going to be combined with a
glitch we're going to see later the long
jump attack that that big jump we saw as
wolf to enter fair in Twilight the sword
and shield skip we can do that as human
too and that's really useful when you
have the boomerang because the boomerang
lets you do it almost anywhere so you
don't need an enemy to do it you just
Target the boomerang basically so that's
where we're gonna go we're gonna head to
fair and Twilight Fair sorry not well we
are in film Twilight we're gonna head to
to the Forest Temple and in the Forest
Temple we're going to go get the
boomerang so that's our goal right now
is to go get the boomerang and then
we're going to leave so now actually
going to complete the Forest Temple
so this time we're not going to go
around the the purple Mist we're gonna
go straight through it
and this is gonna look kind of funny
because we're in Twilight so when you
you could still use the lantern to clear
the Mist so here I'm gonna we're gonna
become human in Twilight which again you
cannot do so we're going to use the
lantern to go through and it's gonna
look really weird you're not going to
see the fog actually clear but it is
clearing it's just visible you don't
visually see it
so it looks kind of weird looks like
we're going straight through it looks
like we should void out but actually
we're clearing it by those swings that
we do
and back to the same area where we did
sword and shield skip this time we're
going to actually defeat the shadow
beasts because that's required to get to
the Forest Temple this time we're gonna
do is human not supposed to do this
human you're supposed to do this as a
wolf
just got to make sure that my last spin
attack defeats the last two in one hit
so you remember that save that I made
earlier way way earlier in the run I
made a save right after defeating Bo
well that's gonna come in handy here
because that's used for the trick called
boss Vlogs it's a really complicated
trick but it starts by performing the
same back in time glitch that I
performed at the very beginning of the
run so it's we can void out in this next
room and then we can soft reset on the
same frame and Trigger the uh trigger
the back in time glitch to gain control
link on the title screen we're gonna
make sure we save first because uh after
I perform all this I actually want to
get I want to get back to here at Forest
Temple so I'm very important to say
first
once we're back in time what we're gonna
do is we're gonna do this pretty
complicated thing which basically
involves uh jumping down and try and
voiding out and then uh
there we go and then uh loading up that
save file that uh was at Bogue but now
for some reason
some complicated reason we re we spawn
in the king bowling fight and then what
I did there was I started the fight so I
entered the fight and then as I was
entering the fight well as I saw free
said I to uh to re go back to the title
screen I entered the fight so basically
the game thinks I'm in the king golden
fight so now I'm playing the game and
the game thinks I'm in the fight and so
it's gonna think we're in the fight for
a good bit so what that does is it
activates a glitch called the boss Flags
glitch which you get in the king Baldwin
fight
and so that is going to allow me to have
all of the monkeys freed so that the
boss Flags it's just this interesting
flag glitch that gives you all the
monkeys does a few other things too but
that's what we're mainly going to use it
for because then we could swing across
to the area where we get the boomerang
and Skip bring all of the monkeys in the
dungeon now this is really annoying
you're supposed to have the the
slingshot here to defeat these two
spiders but instead you can kind of
throw nuts at them the throws are really
specific that's why I stood in very
specific spots but you can skip throwing
the second nut the first one you can't
skip you need at least one of those
spiders killed can't you can't get up
there you can kind of avoid the second
one but it's really annoying and it's
really RNG dependent and which way the
spider faces if it's facing towards you
you can't go because then it'll attack
you
and so now we're gonna go straight to
ook and so you see now that I go through
this loading so now you can see all
those monkeys are tamed that's because
of the boss Flyers glitch that I had
activated earlier at the start of the
dungeon
now all we're going to do is we're just
gonna simply swing across because you're
definitely not supposed to do this early
you're supposed to then backtrack and
then free all the monkeys but
fortunately they're all conveniently
freed for us
all right
so here's actually another example of
how the master sword the early Master
Sword glitch saves a lot of time this
fight is supposed to be in two phases
but the master sword deals double the
damage of the regular sword so instead
it's going to be one phase this is going
to save a good bit of time and we're
gonna see that later too just the master
start dealing double damage
making fights faster
[Music]
there I did a jump attack quick spin so
the uh
the quick spit deals double damage so
does the jump attack and that quick spin
double hit there so I did a jump attack
and then the quick spin hit twice then
all I had to do was do a simple stab and
that was enough damage
the jump attacks quickspin is performed
by doing a jump attack which is holding
Target and pressing a and then spinning
the stick midair and then on Landing you
don't even have to press B for it link
will perform a grounded quickspin you
can also do a quick spin on the ground
by just spinning the stick and pressing
B and you can spin either way clockwise
or counterclockwise and that'll change
what direction link spins in the game
and that'll be useful for later so just
keep that in mind
so the boomerang this is the only place
in the entire game the boomerang talks
to it's just kind of funny that it does
now we're gonna save and quit it's going
to take us back to the the uh the start
of the dungeon when we save we're just
gonna soft reset
and that that that skips these the
quitting out to the title screen
so now that we have the boomerang we
have everything we need from this
dungeon we're not actually going to beat
it so normally warping the bridge in the
the Elden Twilight to get to kakariko
which is where we want we want to go to
kakariko that's one of the places where
we want to go next there's a bridge that
you need to warp from
from Theron from North Faron and in
order to warp that bridge you have to
beat the the Forest Temple but uh we are
not beating for simple so there must be
another way right well there is it's the
power of the boomerang long jump attack
so the boomerang we can now do that same
big jump as we did as wolf so what we're
gonna do is we're gonna use the power of
the early Master Sword to transform into
human and then we're going to use the
boomerang to escape fair and Twilight so
this is the same thing as sword and
shield skip where there's this midna
trigger on the ground it's very precise
it's very very precise but if you have
the exact perfect position you can just
barely jump it you can long jump attack
over this trigger
that prevents you from escaping Farren
and then now we can get to Hyrule Field
without having been in the Forest Temple
or having cleared fair and Twilight so
big sequence break there and you're
gonna see it again later in the run
because we're gonna work back
so we're going through Hyrule Field
we're gonna take a right we're gonna go
towards the Elden Twilight
first it's the first place we're going
and so there's supposed to be this
mailman trigger where he goes hey and
then he runs up to you and gives you
mail well we can skip that Sugar by
again doing a long jump attack over it
so just the gist of how a lung jump
attack works as Boomerang with with the
boomerang if it brings out of bound what
you saw there was out of bounds then uh
or if it's over a ground that is higher
than the ground the link is standing on
it will make a link to a faster jump
much much faster jump than a regular
jump attack and you don't want to press
Target actually you automatically Target
the boomerang so if you if you press
Target you press the L button then that
actually breaks the target from the
boomerang and then the trick doesn't
work so you actually just pull sort and
press a you don't even hold Target at
any point to get the trick to work it's
actually pretty simple to do
just make sure the boom ring is out of
bounds or it is over ground that is
higher than the ground that link is
standing on
so now we're heading to Elven Twilight
first place is the gorge so this Gorge
this is where you're supposed to warp
the bridge well we're not going to warp
the bridge because that requires beating
for a simple and as I mentioned we're
not beating the horror simple so instead
we're going to jump we're going to do
another lja long jump attack over it
the first so when you first trigger this
cutscene it's supposed to force warp you
away so that you warp the bridge well we
don't want that we want to go straight
to kakariko so instead I'm what I'm
going to do is there's a one Frame
Window
right there there's that one Frame
Window where you can perform a jump
attack to uh in the middle in between
the two cutscenes that you void out and
respawn in the area which prevents you
from from warping away that's important
because while we're here we want to go
to kakaruko Village failing that one
frame trick loses a minute because then
we have to come all the way back here
and then finally go to kakaruko Village
so here we're going to skip the gorge
the first part is called roofie roll
we're going to take this rupee and put
it on top of this fence and then that
way when we we're gonna lja onto onto
the top of it that basically gives us
Rippy text that happens the first time
you get the rupee and then we can
perform a roll because otherwise we just
slide back in bounds and that roll puts
us on the other side of the fence so now
when we're in the correct position we
can uh LGA all the way across and now
we've effectively skipped The Gorge
which skips warping the bridge so then
we can head straight to kakariko Village
and uh and skip that entire thing
right here I'm panning the camera up
I'll see me do that a bunch of places in
Twilights because uh there's a lot of
lag and that's just a lag reduction
Strat is panning the camera up now here
I have to be careful to go around this
trigger there there's a trigger there
that causes you to fight King boblin but
uh I need to make sure I go around it
I'm gonna go around it twice actually on
the way here and then I'm gonna be going
on the way back uh I don't want to
trigger that fight so I go in a weird
path there around it
so this is gonna look kind of weird I am
going to get to kakariko which is where
you get the Elden vessel but then um
after I beat these shadow bees I'm gonna
make this warp and then I'm actually
gonna just go back go back to the gorge
now why is this important why do I need
to go back to the gorge so uh as I
mentioned the gorge when you trigger the
cutscene it warps you away well that not
only does it warp you away but it also
triggers something called map warping
which is basically pulling up the map
and then and then uh triggering the
warps and warping which is different
from calling midna because when you're
warping from pulling up the map instead
of calling midna this is necessary way
way way later in the run in order to
warp the cannon so we have to activate
this in order to warp the cannon which
the cannon is required to enter sitting
in the sky we have to activate this
trigger and now we're now that we're
ready now that we've done everything we
want to do we've gone to kakarika we've
activated the warp now we can do the
force work away after this cutscene so
now this is a force warp we have to warp
away we're going to go back to fahren
we're going to go to South farron and
then we're going to perform Fair escape
again and then we're gonna go to Lane
room
and perform more sequence breaks so
again this is basically dijavu same
thing I'm gonna do uh Forest Escape once
again by ljing over the trigger using
the boomerang another thing to mention
that you may notice this is true for all
first person items not just the
boomerang so well really in this run
actually I think it's just Boomerang and
Clash I don't think it's all first
person items but what I'm doing is I'm
pressing C up before pulling and
boomerang
she just thought there you heard that
see me entering see up that's faster
than just pulling the boom ring
regularly that saves a good bit of time
you're gonna see that with claw shot as
well
there's another way you can uh you could
enter faster and I'll mention that later
but that's basically about holding
Target now you're gonna see that later
in the run you can hold Target and then
press the item and that also works as
well faster than just pulling the item
you hold Target pull the item then let
go Target
so again uh now we're heading to the
left we're heading towards Lenny room
and uh again panning the camera up to
reduce lag and so leneru has this big
fence in the way
so uh we're gonna do a sequence break to
get to lineru uh
basically what we're gonna do is we're
going to uh bonf the gate and then side
hop and it's RNG whether you whether you
make it through so sometimes it takes a
few times but eventually it works
just like the the gate at the start of
the run you can go right through it
and then now we're actually accessing
accessing this area from the back side
you're not supposed to access it from
here
and then also don't mind the sky it's
green don't worry about it it's okay
this guy is just green very interesting
uh yeah anyway so now we're in lanero so
we're also here as humans so keep in
mind as human we can sink down that's
something that's very very important
because uh we're gonna perform a big big
sequence break to reach lakebed Tempo
early so lake bed Temple is under Lake
hylia and so to get there you're
supposed to uh get the Zora armor and
the water bombs and bomb the entrance
but what we can do instead is we have
just barely enough air and it only works
in Twilight to sink all the way down and
then we can clip out of bounds on this
pillar and have just frames of air
enough there's a very precise trick by
the way
and so we can clip out of bounds right
where the pillar meets the wall and then
we can get to the loading zone now I'm
pulling putting on iron boots and
putting it away as you see I'm taking it
on taking it off what that does is it
allows me to move while swimming down
that's why I iron boots pump so I can
move diagonally down instead of directly
down or just directly sideways that's
useful for uh for swimming in directions
that are not just directly down so there
I was able to swim down as I was moving
forward by pumping the iron boots so now
when we save and quit this is only
because I have the master sword this
allows me to skip swimming from the
start to here that's important because I
want to have the I don't have the
the door armor the zor armors is the
only way to swim from there to here so
if and that because we have the master
sword we can skip this armor otherwise
that say warp would not have taken me
there that's why and another very
important thing about early Master Sword
is that it allows you to reach lakebed
early and skip the Zora armor so we're
never going to be getting the zoro's too
much tunic which makes you swim a lot
faster and most importantly gives you
infinite air you can see a bunch of ljas
here to skip
uh bombing selecta it's a bunch of
things we're supposed to have water
bombs here but we just completely
skipped them
and as I mentioned we're here really
early there's a really big sequence
break and it only works in that that
pillar clip only works during Twilight
because when you've completed an
illinerary Twilight then the water is
higher and then you don't have enough
air to reach the bottom unless you have
Zoro armor nice bunk by the way
so we don't uh we don't have everything
we need to beat this dungeon so I'm
actually going to be getting uku which
is basically a shortcut that opens up
that allows you to enter and exit a
dungeon so this this cute little chicken
I don't know if you call them cute but
basically he allows you to warp out of
the dungeon and then you can call him to
work back in that's gonna be very
important so why why can I not beat this
dungeon yet that's because more feel the
boss of the dungeon uh you're supposed
to have zore armor for one I don't have
it but the fight is so long that you
cannot do it in one air gauge you need
to refill your air and so that requires
something called the water bomb which is
a bomb that you can pull under water
there's a glitch with the water bomb
that refills your air so we have to get
water bombs but I don't have a bomb bag
and I can't get a bomb bag until later
so until I've gotten water bombs I
cannot be this dungeon so I'm gonna have
to uh come back but but good thing that
we open the shortcut we can come back
later
more ljas to go faster and so now we're
gonna go to the claw shot now we're
going to take a we're gonna do something
really interesting this is another
property of Boss Flex which we got
earlier at the Forest Temple boss Flags
make sense that you can trigger this
boss fight from just taking the exit
we're gonna take the exit into the room
and just look up
and that allows us to trigger the fight
from the exit going backwards it's
really funny that's where it's supposed
to leave instead of enter
and another example of where uh the
master sword master sword comes in handy
here we can do a one cycle on this
tongue so it deals double damage for one
so instead this would have to be two
cycles and the way to one cycle is you
have to hit the tongue
fast enough that you connect all 10 hits
so you got to make sure each of those 10
hits are as close to each other as
possible but then a pretty precise
amount of time and that allows you to
get in all 10 hits before the the toad
says it's done it's time to go back up
again instead we can just one cycle
I can get the claw shot and we can get
out of here so once again go to save and
quit I'm going to save and software set
while uh saving to get back to the
beginning of the dungeon
and then we're gonna leave it with uku
and come back up later in the Run not
ready to beat the dungeon yet we'll roll
later
because beating this dungeon is
mandatory
so we're gonna uku out and then back in
later for the water bombs
but we need a Bomb Bag first so no Bomb
Bag no completed engine
[Music]
foreign
Twilight we do have to beat the layering
Twilight you have to be out in Twilight
the only Twilight that we can skip
completing is is fair and Twilight but
those two we do have to complete so
the first step to beating linearity
Twilight is that you have to thaw Zora's
domain which means that because you need
the meteor from beating Outlet Twilight
you have to complete Elden Twilight
first before beating linear Twilight so
what we're going to do is we're going to
head up to zoro's domain that requires
taming the cargo Rock
by beating the rider now what you're
supposed to do is you're supposed to
knock off the Rider by uh by biting the
bird a bunch of times and then it'll
fall off and then kill the rider but
there's a faster way you can do this it
only works with thoroughly Master Sword
because that allows us to be human and
human can go underwater wolf cannot go
underwater so what we can do is we can
lure the cargo Rider to the water and
then go underwater and then make him
come for us while we're underwater and
then if when the rider is under the
water that actually immediately kills
the rider because Riders cannot live
while underwater so we're gonna do is
we're going to wait for him lure him
under the water and then kind of like
walk underneath the water
and get it to drown the rider and that
defeats the rider it saves a few seconds
that does look like a very fast kill but
the reason it doesn't save you know 20
or so seconds is because we have two or
15 or so seconds is because we have to
transform twice so you just saw I had to
transform into wolf you have to
transform or else the camera gets really
wonky here and we have to transform
anyway because we don't want to be wolf
later so two transforms makes it not
save as much time as it otherwise would
here's a clip we can do out of bounds so
we can kind of squeeze between those two
walls and and
fly upwards and diagonally left and that
allows me to get out of bounds and why
is that useful because you may see if
you look at the map in the bottom left
you see that there's a Twist there's a
Bend where you go right and then the
left in bounds well instead we can kind
of just skip that bend by going directly
out of bounds and that allows us to take
a bit uh direct more of a direct path it
saves a few seconds than going inbounds
it also it looks a lot cooler so style
points are important too right
[Music]
thank you
foreign
make sure we take as direct of a path as
possible because the shortest point
between the shortest path between two
points is a straight line right here
there's a frame perfect jump attack we
can do that we did earlier to skip text
did not get it unfortunately
but that was something I was trying to
do was press the A Button frame
perfectly to jump attack to skip that
text
and now unfortunately we're coming up on
the biggest time lost in the run this is
actually really comical so uh
this is about to be really funny
so we want to climb up to Zora's domain
so it's frozen unfortunately so until we
saw it later we're gonna have to climb
up these icicles well one thing to note
is that there's going to be these
stalactites that fall
and you want to you want to wait for
them to fall before jumping so but me
I'm trying to jump as early as possible
so I don't want to wait too long the
first one wait we're good second one
Gotta Wait and jump too early
I remind you guys that this is still the
world record I promise you this is the
world record but pretty silly mistake it
gets worse
so we'll make our way back up again try
number two
well now I gotta count correctly the
route my number jumps
and I miscounted
I mean I guess here I didn't really know
where to go I don't even know where to
back this up
so I was like wait can I go there oh no
can't go there all right let's just jump
all the way back down
um yeah this is like come
it is still the world record
um but yeah that was a minute time loss
right there unfortunately that was the
biggest mistake in the entire run I
think it just makes it even more sweet
the fact that the world record has like
a big mistake in it so that it's not
just some kind of crazy perfect run I
mean it still has definitely room for
optimization as you saw there so anyway
finally heading our way to zoro's domain
now we're going to defeat the
shadowbeast and we're going to trigger
the warp now this is an annoying fight
because uh it has a divider so we just
want to be very careful that our our any
of our that minute charge that those
last two Shadow beasts we don't want it
to hit the divider because if the
divider interrupts your attack which is
it's meant to do it's meant to so that
you accidentally Bonk the divider that
makes it so you can't attack the second
guy and then he Roars and then brings
all them back to life just gotta be
really careful with that
to make sure that it doesn't happen
there's gonna be a few others in the run
that are like that
so now that we have triggered that warp
we're gonna warp back there later so we
triggered the work for Zora's domain and
we're gonna work back there after but
first we're going to beat the Ellen
Twilight because we need it for the
meteorite in order to trigger the the
waterfall though the the Frozen fedora's
domain which is going to allows us to
beat linear Twilight
that's why we have two element Twilight
first
so we work back to kakariko and now
we're gonna complete that in toilet so
we get that little vessel and we're
going to complete the the Twilight so a
good Elden vessel is a 46 the best is 45
mine is a 47 so not too great but uh
stay tuned
okay so a cool sequence break you can do
here you're supposed to go to the
sanctuary then watch a big cutscene then
go into the basement well we can enter
from the back side again because of the
early Master sequence break we can clip
in from the graveyard into this area
you're supposed to exit but instead we
can enter
through there as human
and then uh we're also going to now
we're going to finally exit the correct
way so we entered from the exit now
we're gonna actually exit the exit and
then we're going to trigger a cutscene
that's supposed to have triggered when
you exit for the first time
and now we'll collect that tier from
earlier
's work is they actually take a a while
to form and then they usually form high
in the air so you have to jump attack
them uh because otherwise you'd have to
wait for them to come down uh it means
that there's a lot of down time
[Music]
being a bug uh there's a lot of down
time before you jump attack the tear so
often we're going to be getting rupees
now why do I need rupees later on we
have to pay 300 Rupees to to fire in
order to warp the cannon in order to
prepare the cannon to get to City in the
sky that's going to cost 300 rupees so
I'm gonna make sure to get as many
Rupees as possible until then so a lot
of the times we're waiting for tears to
spawn and and be fully formed and in
that time we can get rupees
here's the Eldon hotel
another comical mistake here I wanted to
light the thing on fire but then I
grabbed the wrong one there we go all
right light the fireplace there we go
that makes the bug come out
foreign
so what we can do there was a rupee Tech
skip so something that's kind of awkward
is that after you save warp all rupee
text refreshes so uh blues and yellows
and reds Blues yellows Reds orange
everything that that's not a green has a
rupee text and it respawns after every
save and quit so I this is something
that was fixing HD but in the Genki
version we have to worry about Ruby text
and it's slow because you know you get
Rippy text you don't want to you know
watch that that you know quick showing
off the rupee so what we want to do is
we want to be airborne while picking up
the rupee for long enough so that's why
I do that side hop over the rupee to
skip the text
they're going to see that later on
[Music]
there's a trick coming up that's uh
it's uh a way you can skip the entire
well the entire interior of the bomb
house so there's this big house that
you're supposed to enter and then
supposed to explode the house and then
that will defeat the three bugs to get
the three tiers
well instead what we can do uh if this
is exterior we can we can defeat the bug
as it's going into the house so we can
do this jump so that the the bug is
supposed to trigger when you reach a
certain area but we can do this pretty
precise jump here to to go around that
trigger for that bug to spawn and then
we get really close before triggering
the book so we're gonna do this really
precise jump here to get past around
that trigger and then now we trigger the
bug and we actually mid to charge it
before it even enters the house and so
that bug that being defeated is the
trigger for the house disappearing so it
just like magically disappears after the
bug has finally exploded I mean defeated
so it looks kind of weird
and that skips going in the interior of
the house saving about 40 seconds
there's gonna be another example of a
rupee Tech skip here I'm gonna back hop
over this boy repeat there we go skip
the text otherwise if I had triggered
that on the ground uh that would have
triggered the text also you got to make
sure when you when you side help or back
up you're close enough to the rupee
because you have to be airborne for a
certain amount of time when collecting
the root Bean before reaching the ground
otherwise it doesn't work
foreign
now we're heading to the
Death Mountain Trail
and finishing up Ellen Twilight
there's gonna be a quick climb here so
we're gonna climb kind of to the left
and you saw a link just pop up instantly
the climbing animation
thank you
all right and there's a shadow beast
fight so this is where we're going to be
activating a warp we're gonna be coming
back here
after we're done with Elden Twilight to
get the meteor and then that is going to
thaw the zoro's domain
all right here's an example all right
luckily that reached but you saw that
kind of other Shadow Beast they were
really spread out there so they can kind
of do that where they get really spread
out and then hopefully the minute charge
reaches the second guy otherwise if it
hadn't worked he would have roared and
all four would have respawned
[Music]
I had to wait for that tier to form it
really does take a while it takes a few
seconds for you to be able to collect
the tier
so one more
there we go that is the Elden toilet
so now that we've completed and then
we're going to work back to the area in
Death Mountain chair and then Trail and
then get the meteor and then that we
will Warp
to Zora's domain and thaw Zora's domain
whenever you transform in some areas you
got to make sure you're not visible so
there we went behind that wall before
transforming
now we're gonna be human we're gonna
we're gonna use the power of the early
Masters again to transform and that's
important because when we reach the
nehru there's a cutscene that you're
supposed to watch is the rootella
cutscene
you can actually skip that cutscene so
that Rotella cutscene is triggered on
the ground you're supposed to be wolf
and then you're supposed to exit on top
or on the ground but we can instead we
can uh we can exit under the water and
that's that makes the cutscene not
trigger that's another very big benefit
so here we go under and we don't trigger
the rootello cutscene the big benefit of
Being Human because then you can go
underwater
there is a way to skip that trigger as
wolf it's not really viable for humans
it's really only something you see in
TAS speed runs
but it is possible
so that's what that would do because
that would skip two transforms if you if
you could do that
we're gonna have to transform back again
into wolf
[Music]
and then now we can go get the linear
vessel
and then we will complete the lunari
Twilight which is the longest Twilight
and this Twilight is gigantic because
you have to go all the way to the castle
Town that's why it's a really long
Twilight
it's a very big map to cover
so long this probably
[Music]
thank you
[Music]
so another Shadow beast fight is another
kind of difficult one
because the last two that you defeat
tend to be really spread out so you kind
of see I kind of I kind of just draw the
other one over
to the right area you have to be in his
line of sight but you don't want to be
too close to him because if you go too
close to him then as soon as he reaches
you he doesn't go close enough and then
you don't and then you can't attack both
of them because they need to be close
enough together for you to reach the
second one
foreign
because we want to get to 300.
now we're gonna work back to zoro's
domain there's a lot of whips back to
zoro's domain there's quite a few left I
think there's this one and then there's
two left after this
now we're gonna get the wall bug
there's a minute we're doing for this
wall bug we want to make it so that the
the tier goes towards the edge right
there so you saw the tear not the tier
the bug when it gets defeated it goes
towards the edge now the tier is really
close to where we want to go again we're
going to go underneath
the the platform so that we skip the
rootella trigger well by swimming and
then there's a pretty precise side
hoping you can do it's a three Frame
Window there's a side hop you can do
with a setup there we go and just barely
reach that ledge there very barely and
what that allows us to do is let's just
reach the waterfall bow so this bug is
tucked in within the Alcove of the
waterfall now this is it's faster to do
that than putting on boots and then
going to the right side and then going
up by a good bit by a decent few seconds
but it adds in this pretty precise side
help but it does look cool and style
points matter so here's a little like
padded bugs they can kind of it's It's
RNG how these bugs behave a lot of the
bugs it's RNG how they behave so like
there that bug Dodge me it's kind of not
really my fault they can line up or you
double hit them with the same first
attack and I've gotten that into very
fast but it's again RNG it's just random
whether it works or not
[Music]
all right as we're heading down the
river
you're getting closer and closer to
going to castletown we're gonna have to
run all the way across Hyrule Field it's
gonna take a good bit of time to get
there
we're gonna visit our pal Isa
AC gonna remember her we're gonna come
back later when it's when she's in her
human form not in her Twilight form and
we're gonna get we're gonna get the bomb
bag from her it's gonna be very
important because that's what's required
to enter that's what it's required to to
get water bombs to beat more field so
I'm gonna come back later
foreign
again the camera is panned up to reduce
lag
all the way across the field
and the reason we have to go to Castle
town is that there's a bug there so they
put a bug all the way in castletown
but conveniently it also we trigger warp
along the way and that warp will be used
later in the Run we use a lot of the
warps
a lot of a lot of actually I think
pretty much almost all of them we
basically use it
come back to these places a few times so
lots of working in this run
foreign
this is also a notorious Shadow beast
fight because there's this big median in
the middle and it's it's set up exactly
perfectly so that you Bonk the median
there's a specific way that you can
manip the shadow Beast to make sure it
doesn't happen you also make sure you
have to make sure you target them in the
correct order so I'm going to make sure
when I do the B attack I Target the one
on the right and then on the left key it
was really fast it was kind of hard to
see it but that makes sure so when you
target the shadow Beast you when you
attack them you attack them in reverse
order of them being targeted so for
example I Target them on the right first
then the one on the left now in reverse
order I'll Attack the one on the left
and then one on the right that's
important because that median is on the
right so if I attack the one on the
right first I Bonk the median and then
not be able to hit the one on the left
so instead I Target the right then left
that way I attack the left one and then
the right and then Bonk the median after
I'm done with my attacks but that's fine
because they're both dead
otherwise the median bonking it would
interrupt my attack and then the last
one would be left alive and it'd Roar
and then they come back to life
they're here in castletown our Dash beat
is a bit slower we lose it after a good
bit of time so what I'm doing is I'm
pressing a then B A then B and I'm doing
it's called a dash cancel and that's
that is the fastest way to move
throughout Castleton because just
dashing you lose your dash speed really
quickly after a good bit of time but so
all we want to do is we want to get that
startup def speed when we have our max
speed and then B attack to cancel it and
then just do that over and over and over
again
so yeah after you start a dash in Castle
town you go down to a lot slower speed
you start at a good bit speed and then
you slow down that's one of the very few
areas where that happens in the game
it's a very rare thing that it's that
was the case there and it was also the
case in Eldon hotel way way earlier in
the run but everybody everywhere else
that's not true so that's like really
the only place you're gonna see that
kind of a b a b a b Dash canceling
but keeping
keep interest I didn't really mention
this links dash speed as wolf is
different in different areas of the game
so uh
in larger areas such as Hyrule Field
link has the fastest dash speed so that
for the actual number he has 44 or 45
not sure dash speed as wolf while human
is 32 for Rolling you can see wolf link
moves quite a bit faster but then in
dungeons wolf link Dash speed is 33.
well human Rose feed is 32 so it's still
a bit faster but as you see that real
huge difference is really in those giant
areas the really really large areas so
that's why in Hyrule Field you always
see me transform into wolf and then
transform back into Human After
traversing the entire distance because
you really do move a lot faster as wolf
and it's it's worth it even though you
have to do two transforms because of
just how much faster wolf link moves but
in dungeons that's not really the case
wolf link really does not move that much
faster than human Link in dungeons
it's a very slight difference but it's a
little faster
so there we deliberately bunked so that
we can get back down to the lake hylia
defeat the second last bug and then we
can activate the boss bug this is the
final boss this is a final bug really
big bug
there's a specific Strat for this fight
actually kind of interesting so you're
on this middle platform and then what
the bug does is it attacks you and then
it kind of swims away and then swims in
a circle around the center platform so
relax on it we uh we do a bunch of bites
and then it swims around so the way this
works is that it will swim around for a
set amount of time at least
but it's actually kind of RNG it's a
random amount of time
and it won't attack until it's on screen
it has to be on screen for a tip like if
it's not if you keep it off screen it
will never attack it has to be on screen
to attack
and there what you want to do is you
want a backup toys actually kind of
failed there but you want to you want to
back off twice and then hit it as it's
charging you and that will cancel its
attack and then you can latch on so
actually that first time I kind of
messed up but
um kind of got a bad water cycle
but I go all the way to the edge of the
platform so that those two back pops
keep me on the platform otherwise I
don't want to go into the water I need
to back up a bit so that I can hit it
with that jump attack
I go and then I can lash on again there
we go so that's what I was trying to do
the first time
and then here at the very very end when
I jump on the bug I'm gonna deliberately
Bonk one of the legs so you kind of saw
there I I I it ended the fight instantly
so normally Link's supposed to jump and
hit all of the legs but if you Bonk it
it cancels it immediately because like I
said thought hey we're done the
animation's done the bug's dead so saves
a bit of time
there you go that's the last Twilight
[Music]
yeah just to reiterate during that fight
the reason I was going to certain parts
of the platform was going to the very
edge and then keeping the camera facing
a certain direction I wanted the bug to
attack me from that direction so that's
why I make sure the camera is pointing
the correct direction that way uh I'm at
the I'm facing the right way so that the
back cops put me towards the towards the
middle of the the platform
so the camera angle does matter a lot
for that fight so just just manipulating
the bug manipulating the bug to attack
from the correct direction
all right so now we are going back down
the uh back from zoro's domain down the
uh down the river
and now we're gonna go gonna go to Upper
Azores river which is where Iza lives so
Iza is very really important Iza is
going to give us a bum bag so as I
mentioned before bombs are important
because I need to get a bomb bag to
carry water bombs in order to defeat
morefield because water bombs are going
to refill my air so I don't need the
Zora armor so we're not getting the Zora
armor at all this run we're completely
skipping the Zoro armor
so about this bun bag so there's there's
two different bomb bags we're gonna get
in the run and one of them we're gonna
keep another one we're gonna lose
so all right more on that later first of
all I just want to mention we're going
to be activating a golden wolf
uh the golden wolf that we are no you
normally activate is in fahren right
basically right outside of the Forest
Temple but we're not going to be going
there instead what we're going to be
doing is we're going to be activating a
different one
of the castle town so this is going to
be useful uh later a good bit later in
the run because we need to get ending
below so that that wolf uh it when you
activate it you uh you learn a hit a
bunch of different hidden skills the
first one ending below is the only one
you really need to beat the game because
you need to act to turn you need it
actually if you don't have it you can't
defeat gender if you can't perform the
ending one get Nerf to to beat the game
so you need that one hidden skull but
none of the rest
at least need that one
so we're going to howl and then that's
going to activate the hid wolf it shows
us where it is we're outside the
Castleton so now now it's time to start
getting some bomb bags as I mentioned
there's going to be two bomb bags that
we're gonna get the first one we're
gonna get from izo so what we're gonna
do is we're going to help ease out by
defeating these shadow beasts so he's
just gonna flip out and we're gonna beat
the shadow Beast then when we do Isa is
going to invite us out back and she's
going to say thank you for helping me
and give you a Bomb Bag
and so that bomb bag uh we can steal it
so what we can do is we can warp out
there's a special way you can warp out
from Iza uh you can either use uku or
there's a frame perfect way that you can
pull up the map on the same frame as
talking to Iza and that allow you to
warp away so either use uku or warp away
we're gonna warp away because that
allows us to go to uppers or his domain
and so we're stealing this Bob Max so
this glitch this is a glitch way to get
the bone bag this bomb bag will only
stay
as long as we have not saved and quit
which we do have to save and quit later
so we're gonna lose this bomb bag what's
useful about it is that it gives us
regular bombs and if we empty them we
can then warp we can uku to lake bed and
get and fill it with water bombs now
this there's a Goron trapped under an in
Boulder underneath the zoro's domain and
you're supposed to use a water bomb
because water bombs are you can't you
can pull water bombs in underwater but
not regular bombs but there's this trick
where we can actually use regular bombs
to free the groin so what are we gonna
do you saw there actually God this is
called norwar it's a frame perfect trick
where you have to side hop and pull a
bomb the frame that you hit the water
and what that does it allows you to pull
a regular bomb underwater because you're
otherwise not supposed to be able to do
that you're supposed to sink all the way
down then use a water bomb we can do
that to use a regular bomb which skips
me emptying my entire one Bomb Bag
because you have to empty the Bomb Bag
first before you can fill it with water
bombs and that allows me to use the
default bombs and now I talk to the Guan
he gives me my second Bomb Bag that's a
permanent ball bag so the one that I got
from Iza that was temporary that's
that's not going to exist after we save
and quit or die We're Not Gonna Die
don't worry and now I talk to the Goron
that gives me a permanent Bomb Bag which
again it's supposed to require you to
have a previous bomb bag with water
bombs I used regular bombs
to skip having to empty my bomb back and
use a water bomb on it and now this is
the bomb mag I'm gonna have for the rest
of the run this is the one I'm Gonna
Keep so this is the one I'm going to
empty it completely and then I'm gonna
put water bombs in it really cool really
cool movement there you can do but I'm
I'm making sure I'm emptying the Bomb
Bag as I move because I don't want to
just be in place and empty the Bomb Bag
I want to do it as I'm moving throughout
areas
this glitch right here what I just did
is I frame perfectly press the button to
call midna and the button to open up the
map then I call then what happens is I
open up the map in warp and then that
midnight call will interrupt the warp so
now I'm in the on this in the state the
property of warping away in this area so
when you are warping away you're not
supposed to be able to have control of
Link while you're warping away so we
have control of Lincoln we're making
sure that he doesn't warp that disables
all fade outs in all loading zones
so now there's you're supposed to have
the reek fish scent in order to get
through this area otherwise you get a
bunch you you just you know you you
avoid out this allows us to get to snow
peak early so this is the early snow
peak with the glitch is called map
glitch to deactivate loading zones and
fade outs and so uh that's going to be
seen once later in the run but that's
going to be used to get to snow peak
early
see a bunch of quick claims there to
climb faster
so this is going to be taking us to the
next dungeon we're not supposed to get
here this early this is the snow Peaks
we're getting to snow peak early in the
Run we want ball and chain that's why
we're going to snow peak you cannot beat
the game without bouncing why there's a
single phase in the Zant fight that you
have to have ball and chain for it
otherwise you literally cannot beat Zan
so the entire this entire sequence going
all the way up to snow peak all the way
through to ball and chain is all just to
get the ball and chain and then we can
leave
so here I have to Howl at the song Stone
that's to deactivate the map glitch I
need to deactivate it because then I
need to go through a loading zone so
once I deactivate map glitch this gets
rid of it then I can go to the next
loading zone get to the next area
otherwise uh we would just soft walk we
can't activate loading zones basically
this digging right here if I had at
MapQuest still activated he would just
dig and then disappear and then that
would be it game over
but now that we have it deactivated we
can finally activate the loading zone
and we don't soft lock yay
again you're gonna see uh me emptying
the Bomb Bag as I go so what I'm doing
is I'm pulling the bum then pressing B
then pressing a to roll
well that allows me to uh basically I'm
moving while dropping bombs
bombs midair again you want to be moving
while you're pulling bombs you don't
want to just be dropping them in place
because if I were to just stand in place
and drop all of my 30 bombs
without doing anything it would it would
lose a good bit of time lose about a
minute to do that
but being but moving and doing actions
while pulling bums does not lose any
time at all there what you saw me do was
I did an lja and I reached the trigger
to this area to to spawn and talk to
this guy and then I triggered it right
before voting out and that skips
fighting the shadow base because I
actually don't need to activate this
warp at all but that's uh unfortunate
about that is that yes you do skip the
shadow beast fight by doing that lja but
also it means the fog doesn't clear so
the fog is not supposed to clear until
you have beaten the shadow Beast
but this fog it's really annoying we
have to do the snowboarding with this
really annoying fog in the lake so
literally zero visibility it's supposed
to have cleared actually fun fact in the
HD version they do the same trick but
there's more visibility in the HD
version even with the fog the fog is not
as thick in the HD version of this game
when I'm snowboarding I'm making sure to
stay airborne as much as possible and
the Spin Attack keeps me Airborne for
even more time when you spin attack it
cancels your uh a little bit of your
falling speed uh it keeps you Airborne
for just a little bit longer so that's
why I'm doing a bunch of spin attacks
because I I stay I stay airborne for
longer so you have more speed when
you're Airborne it saves a few frames uh
at a time
and throughout this whole area I believe
to say this is just a few seconds we're
taking the shortcut here so this is a
faster way to go this go up on that left
side and uh really just like how do I do
all this while blind I'm really just
looking at visual cues in the background
on the top uh it's kind of hard to see
but there's some mountain peaks there's
like the mountain range I actually aim
at that so that I can do this while
blind otherwise I really don't know how
I'd do this I don't just have perfect
memory
and then there's a at the end there's a
midnight trigger that tells you about
the dungeon but we can kind of go around
it I kind of mess up here I almost got
it I want to do another jump attack to
get past if you kind of saw that trigger
I was trying to go around it and I was
trying to jump attack over it in two
different areas kind of precise only
saves about a second so now we have
entered snow peak this is gonna be
really fast paced this dungeon we are we
blow right through it there's a lot of
Skips so for one because of the lja we
can do a big skip here so we can go
directly to this area right here and
then jump across this Gap to get to this
part of the dungeon really early
and then it's gonna look kind of weird
like we're clipping to the floor we're
actually just claw shotting but you can
close that through the floor here uh
that floor is never supposed to be there
while you are down there supposed to
have broken the floor with the cannon
and then now we're gonna do a really
cool jump here just to skip claw shoning
it saves a little bit of time making
sure to drop bombs as we go
and then there's this clip we can do
right here this skips uh getting a small
key so we're not gonna get small key at
all we're just gonna do an ice clip uh
kind of fill it here but basically the
idea is that Link's Collision as wolf
his position is his back hind leg so if
you get his hind legs clipped into the
ice then when you transform you stand up
as human and then human is clipped into
the ice because links when you transform
to human he stands up and he ends up
being where Link's hind legs were so
since his hind legs were clipped into
the ice as both that allows you to clip
through it
and then now we have gotten to this area
now we're going to get to the ball and
chain so we're going to click past this
freezer what we're gonna do is we're
gonna get invulnerability by getting hit
on purpose and then we're at a pretty
precise angle we're gonna squeeze it out
in this opening there's a b attack we
can kind of just jump through and then
we can actually open the door from from
behind it it's kind of cool we can do
that still allows you to do that and
allows you to skip that freezer
now we're going to fight the
the dark Hammer I'm gonna use bombs for
Advantage need to drop them anyway but
that bomb we can actually use it to
damage the dark Hammer so kind of just
serving Dual Purpose we're wasting it
because we need water bombs so we really
want it we want to get rid of all the
bombs in our Bomb Bag because otherwise
we can't get bomb back we can't go water
bombs water bombs are required to beat
more field water bombs are what you
can't pull normal bombs underwater you
can only pull water bombs underwater
um and the water bombs will be used to
refill our air so that we can fight
underwater bosses it's not just for more
field it's also for Zant 2 later bigger
bone chain this is all really the only
reason we came here we need ball and
Jane to beat Zant
but before we go there's some really
convenient rupees as I mentioned we need
300 Rupees to uh to first city in the
sky in order to warp the cannon we need
300 Rupees to repair to repair it so
we're gonna get those one there's a
orange group here there are 100 there's
another 100 coming up later so really
just about to get 200 rupees in this
dungeon really really convenient
[Music]
there's one there and then there's
another one here there's these two
bubbles you can you can use ball and
chain to get to defeat them
and then try to skip the Ruby text by
side hoping and now now that we have
fully emptied our Bomb Bag now it's time
we have a bomb bag it's fully emptied
let's go to lake bed there's two really
convenient chests that have the water
bombs we're only gonna get one of them
uh because we don't need the other one
we're just gonna get this one and it
gives us 10 water bombs that are not no
they're not wait that waste them those
10 water bombs are the only water bombs
we're gonna get for the entire run so
better better make them less
so uh it's gonna look a lot like the
very first like bed trip where we are
going to use ljas to get through this
area a bit faster
and then we're gonna go beat more fuel
now you're supposed to get the boss key
but we're gonna skip the boss key
there's a clip you can do skip the ball
skew
in general okay so there you saw me open
the left door but I promise you it's
faster to open right doors throughout
the whole run I've been opening doors on
the right but there I like opening the
door on the left just because it puts me
in a more direct path to this stairs
it's kind of complicated but basically I
like the angle I come I approach that
jump from the left door but in general
it's faster to open right doors there's
some exceptions but
um that's because when link comes out of
a door in the game his animation of
opening the door is faster coming from
coming from the right first is from the
left uh it's by a half second so I
really uh because of the the advantage I
think it gives me in that one scenario I
just take my half second time lost and
run with it but in general right doors
are faster
all right so the morpheal fight it's fun
in fact you only have just barely enough
air to sink all the way down it's really
convenient you can even do that you have
frames of air left we just barely make
it to the Bottom now what we're gonna do
to refill our air we're pulling water
bottle water bomb while swimming that's
the glitch that allows you to refill
your air so what I did was you have to
be on the you have to be on the bottom
like you can't be swimming while you
start pulling it so you have we have to
make sure we're on the ground level and
then we pull a water bomb and then very
quickly equip an item over the iron
boots now that does is that as you're
pulling the water bomb I guess the game
doesn't check whether you have the iron
boots on still and then that allows you
to swim while you have the water bone is
that then at any point if we press a or
the water bomb button it you let go of
the bomb and it refills your air so
we're about to see it we're about to see
we're gonna let go of the bomb is going
to completely refill your air there you
go now I have a completely fresh air
gauge what I'm going to do is I'm going
to equip iron boots and then claw shot
more fuel what that does is that then if
I equip over iron boots that that takes
off the iron boots anytime you equip
over iron boots while you're using them
it force unequips them that allows me to
get off of more feel so that more field
doesn't shake me and launch me up way
high otherwise I just drown
there I refill again using the same
trick with the water moment and then
again put on iron boots and then claw
and then
um when I have dealt enough damage I'm
going to force unequip iron boots again
now I want to do it as more feel
swimming down and then I can I have
enough air that I can Clash out on again
and then do the ending blow so all that
uh is actually really involved to fight
if anything goes slightly wrong you
drown
uh that's because uh if something goes
wrong often you don't have enough time
to sink all the way down because I can't
pull a water bomb unless I'm at the
bottom I have to be all the way at the
bottom so if at any time I need an air
refill I need to sink all the way to the
down to the bottom and then pull another
water bomb and then swim all the way
back up to more Phil Knight John it's
really annoying so that's why there you
saw me you saw me sink down once so I
used two bombs you counted two bombs
that I use there's a way to do the
entire fight in one water bomb but it
requires more field to swim directly
towards you at the start so that you
barely have enough air for not just one
regrap but two re-grabs so what we would
do is we would it would we would latch
on re-wrap and then re-wrap again but
instead what I did was I latched on I
forced on a quick iron boot to sink all
the way down then refilled my air with a
with a water bomb and then went back up
and then latched on and then re-grabbed
but the problem with doing one one bomb
is that you just barely have enough air
for those two re-grabs it really
requires a very very late Airy fill and
if more field doesn't swim towards you
fast enough then then by the time you've
latched on you don't have enough air to
do both three grips so most of the time
you're gonna see two
two uh two bombs to use
um but but uh there I there I used to it
loses 15 seconds there I just lost 15
seconds to using uh two bombs instead of
one but yeah like I mentioned it's r d
and it's very risky because if you drown
the runs just over so I just got the
heart container that's going to be
useful not here but way way way later in
the Run uh when I reach Palace of
Twilight it's actually really the only
place I really care much Palace or
Twilight there's a lot of damage that is
dealt to you in Palace of Twilight and
yes you can skip that air that heart
container but it's pretty risky it's
really really risky there's a lot of
times where I would have died in Palace
of Twilight otherwise kind of notice
there it's kind of funny I had to force
transform after that cutscene uh into
human now into wolf it's weird because
normally when you beat lake bed you are
wolf because Zant transforms you into
wolf
and uh and then you have to save
midnight
and then you go get the master sword but
I guess because we already have the
master sword so normally you get the
master sword right after this then you
go back to the sacred grove and get
master sword then well not back to the
well really to the sacred group for the
first time
but uh we already have the master sword
so I guess the game just doesn't
transform you into wolf if you already
have a master sword so then we have to
physically transform because as I
mentioned wolf speed is a lot faster
through these big areas than humans so
we don't want to roll through these
areas we move way faster as wolf
but I just find it funny that we have to
physically transform even though midna
is sick poor midna she's like she's just
she just goes through so much first she
gets really sick because of Zan and now
she's making you now she's forced to
make link transform with her little
magic left in Port minda all right so
here again Dash canceling so pressing a
b over and over again that's the fastest
way to move through this area
specifically the castle town
we're gonna head over to telma's bar
another thing you might have seen just
there is that I'd be attacked uh instead
of jumping and that's an area where B
attacking as wolf is faster than the
jumping animation and there's a few
places in the game dungeons is where
you're mostly gonna see it where Lynx
jump speed is less than his b attack
speed now what there I just tried to do
is I tried to do a frame perfect B
attack I didn't get it there but uh it
saves about a second where this cutscene
you see all these camera pens well you
can if you do a b attack at the correct
time and neutral will be attacked coming
from tama's bar you can activate this
cutscene with a fixed camera angle that
basically skips all these camera pins
all of them that same that take a few
frames to happen and all those camera
pins skipped saves about a second or so
but did not get it it's frame perfect
[Music]
not to jump down here by accident
jumping down here means you get caught
you have to
get thrown out
[Music]
and we're going to fight our first Poe
gonna see a bunch of pose later in
Arbiters groans
[Music]
alrighty so we're gonna be heading to
the sewers
[Music]
so here's another way that early Master
Sword saves time coming up here that in
this next area you're supposed to
as wolf burn these two whips so the
first web is not really a problem but
it's actually the second one that is a
problem the reason the second web is a
problem is that you have to defeat the
keys because link can't physically climb
as wolf
if he's looking at enemies so you have
to defeat those keys in order to climb
with the well while holding the stick
specifically specifically while holding
the stick so it's actually faster to
skip fighting the keys and instead the
human become human transforming use the
lantern as otherwise link could not
climb while holding the stick
all right this guy we have to defeat uh
there is a
technically you don't have to defeat him
but uh most of the time if you don't
defeat him like the vast majority of the
time he'll knock you down from the rope
and then there was a there was a jump
that you saw that kind of precise jump
to skip going across that first rope
so here is when you get knocked down if
that first balloon was not defeated
we do a jump attack here to skip some of
going across the ropes a little faster
and then here we're gonna skip these
ropes by jumping across and technically
you can jump attack this guy I don't
prefer doing it saves about 0.7 seconds
uh but uh you can do it just if it fails
you fall down
gonna take a specific path to not get
hit by that Archer this part we're on a
cycle we want to reach the bridge as
fast as possible also I mean we want to
just have fast movement in general
I'm gonna do a dash cancel here uh
because otherwise I'd lose my Dash
before reaching that ledge I want to
reach this bridge as quick as possible
because then we can jump off of it just
before it comes down we just barely have
enough time to reach that just by frames
that bridge is kind of annoying
sometimes link will kind of just tumble
when he fall when he reaches the bridge
and then when he tumble when he tumbles
can't jump off and he'll just fall and
void out it's really unfortunate it just
has bizarre Collision
so anyway that is the miners desperate
hour
we have saved midna
so back outside to Hyrule Field outside
of Castleton we're gonna go uh to that
golden wolf that we had activated
earlier when we held at the song Stone
before Iza
it's a little faster to claw shot here
but it only by a little bit now you may
notice link just grabbed on with two
hands that's actually really important
so when you claw shot it's random
whether link grabs on with one hand or
two hints and that's important for when
you want to climb so climbing is faster
if you uh after claw shotting if you
grab on with two hands because with one
link has to steady himself and then grab
him with a second hand and lose about a
second or so but it's random it's a 50
50 chance that's another example of RNG
in the Run
so we're going to talk to the hero shade
and we're going to get the
the very first hint skills the only one
we're gonna get this is the ending below
and as I mentioned before the ending
below is required to defeat Ganondorf
otherwise you literally could not beat
the game
[Music]
so normally you're supposed to have
gotten this hidden skill
right outside of forest temple but uh we
got it Castleton but it's just wrong
works you hear
funny enough
because that's where the game thinks
you're supposed to have gone in it
this is where you normally do get it
yeah we could not have gotten that there
I believe because you have to clear fair
in Twilight
and we did not clear fair and Twilight
so you can't get the hero shade there
not understand sure if that's correct
but
thank you
time to climb some ladders
[Music]
you've been seeing this throughout the
Run we saw it there again jump attacking
over Ledges is faster than climbing them
if the ledge is low enough that you can
actually thumb attack up we say that as
wolf and as human
and you see me turning before
transforming so when link transforms he
from from Wolf to human and from Human
Wolf the position of the of like
when used wolf is his hind leg so I want
link I just need to make sure that I
know that link as a human will be
standing up where links were wolf links
hind legs or
so for these ladders I want to make sure
that I turn to put Link's hind legs next
to the ladder so that when I transform
into human I'm next to it otherwise if I
didn't turn then link would be a little
further away from the ladder and I have
to walk up to the ladder before climbing
so zapes a really small amount of time
but it's something that I do
gonna see that later in the Run
there's a b attack there to make sure I
don't lose my Dash
right
and there you also see this is something
you've seen throughout the run as well
before transforming it's faster to see
up so that is from Wolf to Human
and that's only true if Mendez on links
back the reason is that if Mina is on
Wolf links back before you transform
if you if you just transform without
seeing upping there will be this camera
pan that pans onto midnap before her
talking to you in order to let you
transform
so I uh yeah up is actually a great
movie you guys should see it no I'm just
kidding so go into first person then
call minda and that skips that camera
pin saves a few frames
foreign
again this is just vectoring making sure
that I am moving as directly as a path
as possible so you can jump over this
Gap here and then I want to make sure I
am taking an exact correct path towards
where I'm trying to go so where are we
normally supposed to do here normally
you're supposed to defeat one of these
uh these Riders of these bores and then
you're supposed to ride the bore through
this fence and break it but we got we
went to snow peak before Arbiters and
that that got us the ball and chain and
so now we can do a skip instead we can
instead the very first fence we can
actually knock down the side part of it
with the ball and chain and then the
second part we can click through
only possible with the ball and chain
that is
so we get past this Fallen chain then
the next part we can just click through
it's a it's this really tight area we
can just squeeze right through
all right heading to the Baldwin Camp so
as I mentioned before the map glitch the
map glitch was used to get to snow peak
early when map glitch does by well to
activate it you have to call midna on
the same frame as pulling up the map
and so what that does is that allows me
to interrupt warping by calling midnight
now all loading zones and void planes
are deactivated so I can't void out if I
fall out of bounds what we're going to
do is we're gonna perform an lja to get
to this this uh this top
part of this mountain there's this
corner with this very tight Corner we
can just barely land on
just on the edge and now we can run
around out of bounds here then what we
can do is we can here we don't void out
we can do a jump attack jump attack
gives us a lot of speed to reach the
bottom uh that triggers this fight so
basically we triggered the fight without
opening normally you're supposed to get
the small key
we're supposed to get the small key in
or and then open the area and then sugar
cane Goblin well that trigger goes all
the way under the map so what we did was
just triggered it from under the map as
I mentioned I didn't void out because
map glitch prevents me from voiding out
now in that fight very important we saw
that flight was over really quickly I
did a bunch of counterclockwise spins
and they triple hit so only
counterclockwise spins triple hit King
Bolton so the the direction that I do a
spinitech matters a lot now just for any
regular enemy where it doesn't matter
clockwise spins are the fastest now the
reason for that is that clockwise spins
are take one less frame to finish then
counterclockwise spins so for King
boblin you can only triple hit with
counterclockwise fins but for other
enemies it's faster to do clockwise
spins because it's one frame faster per
Spin Attack
so I'm actually going to be I am
ambidextrous with my spins I can spin
the stick either direction for spin
attacks I think a lot of other people in
the community kind of just like to stick
to counterclockwise because
counterclockwise works for anything but
switching to clockwise for just a few of
them just saves a few frames throughout
the Run and I can do either so it it
doesn't bother me
all right engineering Arbiters
so Arbiters has a lot of sand
uh we're gonna sand when you enter it it
slows you down now if you're rolling
we're gonna see right here doing a
landing roll you can land you can roll
through sand but as soon as your roll
ends you lose a lot of your speed you
only keep your speed for the entire time
you roll so here we're gonna see we're
gonna go all the way to the edge and
then roll as late as possible that way
I'm rolling as I'm moving through the
sand I don't lose my speed that's one
way we can get through sand uh but for
sand that's really extended like really
really far extended we're gonna see a
different way you guys again there see I
do a late roll roll all the way across
the sand then I can reach the other side
with all of my speed
uh but yeah that's not gonna work for
every single part but that does work for
a bunch of different places here you're
going to see it again roll across the
sand and we're gonna roll again across
the sand
you can't roll while you're in the sand
you can only roll it's basically going
from Island to Island you're rolling
while you're on an island and then
you're rolling across it then hopefully
the roll gets you across it has enough
distance but as I mentioned there's some
places where the sand is too wide
there's no way we can roll all the way
across it and then you lose you
basically go to zero Speed Run going
through sand you drown really quickly
you lose and and you also have like
basically no speed so uh we will see
other ways so in this next room we're
also gonna there's a skip we're gonna do
and it's gonna involve going across the
sand basically these four posts it's
very Ooty like an Ocarina of Time where
they're supposed to be these four pose I
need to defeat them to open the door now
we're only going to defeat three of them
we're gonna skip this first one by doing
this room in a very wrong order it's
called we have to call this pole one
skip so I just skip fighting that pose
you're normally supposed to fight that
first
we're gonna do is we're gonna Elevate
across and then jump off this pillar in
a very precise area to get this jump and
that jump allows me to reach this area
very very very early
and so as you saw I did an lja to get
across the sand and then I went up to
the pillar and then I clipped up and
then jumped up but basically we're we're
now doing this room this room uh we're
gonna do these rooms kind of not at all
in the intended order like not at all
remotely close to the intended order in
this dungeon and you're also not
supposed to have ball and chain in this
dungeon either
so
I skipped the first po also nice I meant
to but you could see how annoying sand
is I did not mean to go into the sand
there I meant to uh light that torch but
kind of missed it uh but
the other thing about sand that's
interesting is that you can also be
attacked through it as wolf so I can
just as wolf at any time I can press B
and that refreshes your height so you
can indefinitely go through Santa's wolf
it's really cool it's really funny that
you can do that there I do it again just
be attacking for some reason Nintendo
allows you to be attacked but this is
po4 this is supposed to be the last
uh this must be the last poem you fight
there's a minute here we can do
depending on what pattern we get there's
a minute we can do
um all these four different uh spawns
have a different manip and that
basically makes it so there you saw the
post starts spinning quickly as fast as
possible
here again out of out of bonds out of
bound spawn I learned the PO to the door
that way I kill the pose close to the
door as possible
um and then if you get an out of out of
bound spawn there which is a 50 chance
then you need to spin attack at the
correct time which luckily I got but if
you missed the Spin Attack the boat hits
you which is a really unfortunate uh
that spin just barely works now we're
gonna get the potion this is important
because uh we need the post end in order
to get the remaining post we need to be
able to dig and you can't dig without
the potions or learn the potent we'll do
that later
now we're gonna uh have to push this
block all the way because we're gonna
have to come back through this area
later uh to get to the uh the the I
believe it's the third po we're gonna
run past the third coat we need to get
that chest to get enough we need enough
rupees I need 60 more rupees from three
different red rubies
so that block I have to push it all the
way otherwise it will go back to its
original position which blocks me so I
just opened the shortcut to get back to
that room now we need to get the Smoky
and the remaining pose so there's a door
that in order to get to the Pope the
third po the door is locked so we have
to go through here and get the small key
and while we're here we're gonna go and
get the pose too
the single po just one just one
so this is po2
but you're supposed to have learned the
potent
from the first poem not from po4 so very
out of order
so there's the small key now this this
uh this redead drops a red ruby very
convenient
getting us to our 600 rupees or 300 we
only need one more red ruby in there
luckily one more red groupie in the
dungeon give us another 20.
so here we go here's the next po the po2
[Music]
I'm gonna try to do a frame perfect Dash
here there's a one Frame Window I can
Dash towards the door
I didn't get it there but the idea is to
there's a one Frame Window between those
two come seeds that I can Dash that just
moves wolf a little bit
oh nice wall what I'm gonna attempt to
do here is when I'm pushing this uh this
uh this thing the switch I want the rat
to hit me as I'm pushing it but it does
it allows me to move and it continues
pushing on its own so you only have to
get it started and then if you get hit
it actually cancels you having to wait
for Wolf link to be done pushing it you
can move as it's being pushed saves a
few seconds there like to call that
speed rep
all right now we're heading to the
third and final pose which you know just
avoiding that one guy too too bad he he
wants friends but unfortunately he just
doesn't have any friends today so uh
only three pose we are defeating
and so it's gonna be something really
interesting so we're gonna go across
this chandelier and then I got that
small key you're supposed to open this
door from the other direction but
we're now basically opening we unlocked
the door from behind we're only fine
we're we're not doing these rooms at all
in the correct order that we were doing
this way way out of order
you're supposed to come from this room
from the complete other direction we're
coming from the complete wrong direction
they're gonna defeat this redead have to
defeat him he's really annoying he
screams at you if you don't defeat him
so then we're gonna pull the chain and
then get the red groupie gotta be really
careful not to pull that chain through
the sand you can't pull chains while in
this end
and defeat this last Poe now very
unfortunately I uh targeted the wrong
guy and that made me miss my uh ending
Below on the post so one of the funny
mistakes in the Run had to defeat the PO
again but unfortunately it doesn't
didn't really lose that much time
and then try for the frame perfect Dash
let's see if I get it
I did get that one so there we go so
that's what I was trying to do on the
other one so there's that one frame
where I can input a dash gets me closer
to the door that I'm trying to go to
now we're gonna head back
[Music]
going to B attack and then Dash
that makes me uh Dash cancel off this
ledge and then I can instantly Dash
thing in another example of making sure
I do not lose my Dash
and also you might have seen that
whenever I go whenever I jump off of a
ledge I get Morsi when I beat attack so
I'm about to be attack here off of this
ledge so I get more speed than jumping
there the attack get more distance
so this area we're going to do it from
reverse so we're actually going to get
the boski before fighting the mini boss
the only place where you really see us
do it there's as wolf you can kind of
just go around the edge here and now we
can go through the sand as I mentioned
be attacking a bunch of times the sand
you can just get to the Sanders wolf and
now we have the boss kit and then we're
gonna go backwards so normally you're
supposed to use the spinner to get to
the box key well now we're gonna get the
boss key and then go to the spinner it's
the exact opposite direction of what
we're supposed to do this is really cool
Movement we can do uh we can stay human
this entire time
uh normally it's just a transform his
wolf and then go all the way around but
there's this really cool movement you
see a brake slide there so a brake slide
is another way to get across sand
and it's we're gonna use it here to get
across a really big area so what is a
brakes load so a brake slide is
basically holding Target and slightly
down at the end of a roll what that does
is it converts your speed to negative uh
well normally your speed is positive and
basically negative speed cannot decay in
sand like positive speed does it doesn't
work the same way and basically you just
keep negative speed for a lot longer so
that's how brake slides work we can use
it here again to get through the sand
this is slightly faster than clone
shotting again a brake slide to get
across the sand it kind of just looks
like link is like moving backwards even
though he's moving forwards that's
really characteristic of brake slides
we really don't use brake slides
throughout the run but you see them a
lot in the tasks the Tas because brake
sliding is faster going up hills but
only by frames and it has to be perfect
because negative speed makes you move up
slopes faster than positive speed so you
don't really see it much in the speed
room and then Tas you see it basically
everywhere
so here is the death sword mini boss
we're actually not going to beat the
dashboard mini boss
what instead we're going to do is we're
gonna do this big super jump that's
really really precise to reach a ledge
to jump over the wall That's supposed to
open up after beating the mini boss
so it's really position precise very
very position precise
and we also have to wait for destroy to
be in the correct position as well it
only works I believe it's one frame
well there we go that bat jump Works
only by pixels it really just barely
barely barely works
allows us to skip the mini boss saves
about 20 or so seconds
[Music]
so now we're gonna save and quit so
instead of using the spinner to get back
uh to the beginning of the dungeons way
faster into seabork
[Music]
in and
if you walked in I don't think we can
leave because we didn't beat the mini
boss that would be true too but even if
we beat the mini boss we would we would
save and quit it's faster and then now
we can use spinner to get across the
sand very convenient another role there
a very late role to get across the sand
you have to do that very very very late
more rolling digging across sand
now we're headed all the way back now
that we have the spinner we can and we
have the ball scoop we can beat the
dungeon
so we didn't beat the mini boss well
we're not gonna beat the boss either so
don't beat any bosses at all in this
dungeon they're both they both are kept
alive so Stallard Stallard skip was uh
this is the boss where it's gonna be
skipping him this for a very long time
was not possible for humans it took a
really long time and a lot of work on
the setup because this setup really is
insanely complex there's a lot of moving
Parts there's a lot of variables it's a
very elaborate long setup but I'll give
you the gist of it so when you claw shot
an enemy
you can perform something called claw
shot actor displacement and that's
basically the whole that's the the meat
and bones of this entire trick it all
falls off of claw shot actor
displacement so when when you are in
this fight there are these style
Troopers that form with the claw shot
actress placement you can move the style
Trooper anywhere you want normally the
South Trooper is stationary but with
Clash of actors placing if you claw shot
and then fall off a ledge by performing
an outside which allows you to move
while clock shotting you can fall off
the ledge as soon as you claw shot the
style trooper and then instead of Link
moving to the style Trooper the style
Trooper moves to link which is the exact
opposite of what's supposed to happen
then we can get the style Trooper in the
corner and then use it to clip out of
bounds not once but twice and then the
second one's with a bomb boost
so
pretty complex trick very involved lots
of moving Parts also doing this while
Stallard is breathing fire at us so
you gotta you can cancel stalard's
attack with the uh Boomerang you have to
go really fast here so they were setting
up a precise angle and a precise
position
and this is all this all has to be
exactly perfect then we have to claw
shot the style Trooper the exact correct
uh y angle only two pixels work here and
now here's the claw shot actress Placer
we get the style Trooper exactly into
the corner now I'm going to go and just
cancel his fire breath now we can do an
L side which basically holding Target in
a direction after claw shotting to get
past the First wall
now I'm going to cancel this fire breath
one more time with the boomerang and
then now what I'm going to do is I'm
going to claw shot I'm going to throw a
bomb and then the bomb is going to hit
me as I am claw shotting partially out
of bounds so basically when you cross on
right into the wall uh link goes out of
bounds for about a three Frame Window uh
while claw shotting the bomb hits us
while we are out of bounds in that three
Frame Window allowing us to get past
that second wall and boom we have
skipped cellard that trick I know I made
it look really easy but I promise you
that trick is not easy
now fun side effects of defeating salad
so this area right here you're supposed
to defeat the shadow bees and then raise
the mirror now really interesting thing
there's two ways that this can be
skipped so for one if you had defeated
Stellar what you normally do so normally
you're supposed to raise the mirror and
it's actually really easy to skip
raising the mirror I guess this is
something Nintendo didn't quite realize
it was fixed in the HD version but you
can literally Zoom in all the way
activate the portals and then Zoom all
the way out and you can warp away and
you didn't even activate you didn't even
activate the mirror but because we
didn't even defeat Stellar we don't have
to do that because I guess that the flag
for not being able to warp is defeating
stalord so because we didn't defeat
style Lord the game doesn't even know
we've reached the mirror it thinks we're
still in the seller fight we just warp
away and again that skips raising the
mirror
so that was uh well the zooming in
glitch that was patched in HD so in HD
they don't they can't skip stalard
uh because L sliding was patched in H2
so they can't do any of the trick
and uh and the way to skip by zooming in
was also patched so you can't do that
either so uh HD has to has to get the
mirror raise so this is the biggest
sequence break in the entire game right
here this is the early City in the sky
so if we get to a specific angle a
specific position there's a crack
there's a gap that we can get past in
that statue there when we transform into
wolf it pushes us forward through the
Gap now we can reach this cannon without
doing any of a lot of different things
so first of all we would have had to go
to Temple of Time
and we would have had to do this long
quest of uh
with a bunch of owl statues and there's
a girl in the game she's supposed to get
her memory back well we're not gonna do
any of that instead we just click past
it and get the statue that uh the the
cannon that saves well over an hour in
this video and saves a lot of time so
that's the biggest sequence break the
early City in the sky
so now uh we uh as I mentioned before
remember how I had to get map warping
way earlier I had to go to the gorge and
activate a cutscene I would not have
been able to warp that can if I had not
done that however I will mention
something really interesting you
technically do not have to get map
warping from the Gorge
but it's really dumb you have to do
something called Universal map delay
which is the only way you can Warp the
uh the warp of the cannon without map
warping it requires you to alternate
between A and B every single frame for a
second or so
uh so 30 times per second you have to
press A and B not viable for humans but
the Tas does not get map warping very
interesting fact that was found pretty
recently the universal map delay glitch
but yeah good luck alternating between A
and B every single frame just just good
luck doing that you're you're not gonna
be able to do it it's 30 times a second
so you have to literally Mash 30 times a
second it's not gonna happen and it's
frame perfect too every single press is
frame perfect for that you you drop a
single one the entire thing fails
no one's been able to do it
so we pay our 300 rupees apparently
Cannon and we're going to City
okay
so Arbiters was you know the first of
these three well I don't know if you
consider Cardinal cash with one but
three long dungeons where we have to go
all the way through and beat the dungeon
that'd be Arbiters sitting in this fine
power so there's really the dungeon Rush
part of the of the game
but this is the second dungeon we're
gonna go all the way through I'm gonna
do every one we're gonna do everything
in the dungeon but it's considerably
longer than the dungeons we saw at the
beginning of the game which were a lot
shorter
[Music]
so we're gonna get out of this water
got to be cognizant of when the wind's
blowing sometimes the wind it's orangey
when the wind blows there's two
different patterns you can get in
different areas there's a fast and a
slope there I got a a slow wind pattern
which is good because then I can roll
through and not have to be stopped by
the wind
now we're supposed to get we're supposed
to take uku's through these area areas
and Float across but again I have the
lja I can just jump across
come to you here so I'm gonna go up to
this door and open it from pretty far
away so that's gonna skip the ground
sugar this fan in this room if you look
up you can see it this fan is supposed
to start spinning when you enter this
room but if you open that door from far
away you actually skip the trigger and
now that Fan's Never Gonna Spin and
that's gonna be really useful for
getting the boss key early because that
fans normally blocking you from getting
the boss but we're gonna come back
through later and get the boss key it's
faster to do it later instead of here
so we're gonna use the spinner and uh
make this bridge go across now at the
very end I can take off the spinner I
can get off the spinner and perform a
roll very quickly
I have enough time to do that and it'll
still go all the way across
you gotta time it correctly if you go
too early the bridge does not uh does
not finish latching and then you have to
get on the spinner again and do the
entire thing all over again uh get and
it takes it loses about 15 seconds so I
don't want to go too early don't want to
get off the spinning too early or else
it does not work
then you have to move the bridge all
over again
so we're gonna get the small King now
fun fact this small key is skippable but
again not humanly viable
it requires a bunch of actual
displacement and it is very complex and
very difficult and uh it is actually
done in the the the the individual level
but it requires the jump strike that is
the only way that has been found to be
humanly viable and it's still very very
difficult but Tas can skip this even
without the dumb strike
again not humanly viable actually in
gymnast tests he uh basically said if
anybody can get it as a human he'd give
them a hundred dollars so good luck
getting that so skip here so normally
there's supposed to be a cutscene that
plays when you re-enter this area of
argura breaking the bridge but if I do
that parkour there I can actually go
around that trigger
[Music]
that's also going to change my save warp
location when I save and quit normally
you go to the beginning of a dungeon uh
because after you trigger that cutscene
but instead when I save and quit I'm
actually going to go into that small key
chest again so it's gonna mess with my
same Flags doing that skip
but yeah that that cutscene of argot
breaking the bridge is about 30 seconds
so saves a decent bit of time to skip
that cutscene
nice
this area
um
did not go that great you're about to
see why well that too I had trouble
killing the Baba and then um remember I
was saying I was trying to get off the
spinner right as the bridge goes across
well I just got off too early
and now I have to I have to then move
the bridge again which loses 15 seconds
so yeah I just got off the spinner too
early so there you go now you see what
happens if you get off too early I was
just trying to get a roll off but went
too early we'll try it again I'll get it
this time
there we go nice there we go
meant to do that the first time
boomerang in my hand I've actually done
that
a few times but basically you can pull
an item on a door
basically press the item and then open
the door very quickly so that you don't
pull it out
uh that allows you to have it in your
hand because now link throws the
boomerang faster if it's in his hand
that's only true for third person throws
not for first person throws so I don't
really do that that often but just
something to note
here you can LJ off of the enemy itself
the towel worm and then very interesting
that updraft has to be going that
updraft will push you to the side
that way the tile worm doesn't launch
you into the air
really funny you can get these guys to
kind of just jump down if you claw shot
at the correct time it kind of just fall
off
it's because they're trying to avoid
your claw shot but it makes them fall to
their Doom it looks really funny
so gotta get uku gotta use ooku to take
this updraft across
what's up
[Music]
so I'm gonna take uku up
and I jumped early
so didn't have enough height uh we'll
we'll just try it again
there we go there we go
you can also claw shot and I'm also
using iron boots to drop while holding a
[ __ ] there's a sequence break you could
do here you can jump off the very corner
of this area then you have just barely
enough height to let go and then grab
the sludge skips uh opening up some of
the fans
and then there's another jump you can do
here normally you're supposed to drop
down with uku with iron boots on but
instead you can just barely make this
jump with a jump attack
you take two hearts of damage so he has
a lot of damage there so you need to
make sure you have enough two hearts to
survive that that fall
here I'm going to mash to put on iron
boots see if I can get it there we go
there's a one Frame Window you can put
iron boots on there
that way you don't have to put it on uh
you're it's already on because then we
want to we we dropped faster while we
have iron boots on so there's a lot of
times in the run we're gonna we see you
see we put on iron boots while midair
this is because link drops faster while
he has iron boots on
there's a sequence break here we're not
actually going to beat this uh this mini
boss instead we're gonna skip clear
Alpha's fight by doing a Pixel Perfect
claw shot there to reach that claw shot
target
allowing us to enter the uh the area
that's supposed to open after you beat
the mini boss and get the double claw
shot
now we're stuck but luckily we can save
and quit and Escape
you could just go back to now again
normally it's supposed to be the start
of the dungeon but because we skip that
arguroc breaking the bridge cutscene
actually takes us back to the small key
chest
that's where we're gonna go the Smoky
dust
make our way back
so now we have the double claw shots as
opposed to the single car shots
[Music]
now this cutscene's not going to trigger
this time it only triggers that first
time you go through so don't need to
worry about the don't need to worry
about parkouring twice
now this is very important as I
mentioned before we did a skip where we
opened the door entering this area from
as far away as possible so that actually
we skip the trigger for this fan
starting to spin so now we can perform a
big sequence break uh where we we
actually can this fan see it's not
spinning so we can head up here skip
going all the way around to get up here
to the boss key chest it's a big big
sequence break to do that
now we're supposed to take these ropes
outside to go all the way around there's
a really precise claw shot you can do
there
then we can just lja to skip the ropes
[Music]
now as I mentioned so here's the boss
came
as I mentioned the the fan is not
spinning that does create a problem
because the outside area
over here to get to basically the boss
store you're supposed to you're supposed
to claw shot double claw shot between
these spinning fans but they're not
spinning so there's the last one it's
facing the wrong direction because it's
not spinning you can't Clash on it so we
can claw shot the first two first kind
of claws up high enough up that link
grabs Santa Claus got really really high
up she's gonna grab and climb but this
last one we're gonna do this really
really flashy double LGA to get across
because otherwise you could not get
across because they're not spinning
there we go and now we have reached the
fan Tower
so there's gonna be a lot of double claw
shot in here
when I double claw shot you see I'm
actually firing off the claw shot before
entering first person that allows me to
enter first person faster I'm doing that
because there's another way you can
enter first person Faster by holding
Target but I can't do that because I'll
Target the oralfos
so in this in in for the very first part
when we're low enough to Target their
Alphas I'm going to fire off the claw
shot to enter first person faster just
mashing the button see I enter first
person faster there do it and then here
I hold Target and then release and that
enters first person faster I'm gonna do
it again here
so that's how you enter first faster do
it again there hold Target and then
release and that enters the first person
faster for double claw shotting so you
can double claw shot faster save some
time
here I want to caution as low as
possible on this target that way I'm
facing towards the door when I fall
and again falling with boots because
iron boots thinks you fall faster
I've been doing that Bunch throughout
the Run
all right so normally you're supposed to
do two different claw shots to get to
this Boss by the way there's a frame
perfect roll you can get there and we're
gonna go as far as as much as possible
and just barely we can latch on all the
way up top it's kind of precise so it
takes me a good bit of time to line up
but yep I'm gonna go all the way up now
you gotta be really really careful with
that especially if I were too far right
or too far left at the very exact Edge I
would get something called Dead Pixel
which basically means link instead of
climbing he would enter double claw shot
again and then I have to clock out
something else well there's nothing in
The Clash out there so I'd have to just
drop because I can't climb and that
would make me void out which is really
bad
so don't want to get dead pixel uh that
happens if you cross out the furthest
left or furthest right pixel uh there I
just did a manip on Hard Rock I went to
the edge of the plot of the arena and
then uh that the minute argorock to fly
back instead of doing a uh a different
kind of attack
and then I can very quickly Clash up
I can cross it onto one of these and
then get order up just before our Rock
starts falling away it's it's pretty
it's pretty tight but you can you can uh
you can claw shot up and then claw shot
again
that way it's a one cycle
[Music]
already heading into the second phase
now the second phase
we're actually going to just jump off
and void out on purpose
fly away and then come back
void out
prevent that from happening
we just void out looks really funny but
that is deliberate
and now we can go ahead and start call
shotting up so we can actually cross
that up in two claw shots we're supposed
to be multiple but if we if we close it
high enough and far enough to the left
on the first one we can reach high
enough up to get it into Cloud shots
so there's a minute we can do here if we
sink low enough we can cancel the flyer
so we we sink really low and then we
cross that again and that cancels our
girls fired
you can class out a few more times and
then we'll be able to get into Argo
so that's true for the very first two
times so they're gonna look identical
and this with iron boots on so that we
can sink lower
[Music]
that way you know because as I mentioned
get low enough and that cancels the
flames
[Music]
so this is the exact same thing
[Music]
we'll cancel the Flames by sinking
really low and then
then flashlight
and then the last One's Gonna Be
Different
[Music]
so the last one
what we're gonna do instead
is that we're actually going to not
start with iron boots on now I am
putting on iron boots before claw
shotting these pillars because I'll get
blown away by the gust of the Wings
flaps but then I take it off now I'm
just gonna take it off now we're in a
claw shot four times around
then we're instead gonna do it's gonna
wait for the flame to get near link
pretty decently closer it has to get
close enough
and then we're going to do is we're
going to sink below the flame
so that it misses us and then our dog's
gonna turn all the way around and then
all we have to do is just not take off
iron boots until the flame has until
our fires again
and then being that low again cancels
the fire take off iron boots and then
that has canceled it and then we can hit
our girl
uh so yeah that is the aardvark fight
now fun fact about this cutscene
this cutscene right here can be skipped
but it's only been done with a corrupted
disc or a corrupted really disco reader
there's so many in the community by the
name of ethernet boys who's able to be
able to get it where somehow
I guess the disc gets misread and he
link just instead of watching this cuts
and he just falls off hard rock and this
entire cutscene is skipped but it's
considered Hardware manipulation and
he's not able to control it happening it
just kind of just randomly happens but
we still to this day don't really know
what causes it but it only happens to
him
nobody else
dude
[Music]
so very important you've got to get the
tart container because we're coming up
on Palace and there's a lot of damage
where I'll take we're about to take a
bunch of damage
so needful Health that hard container
gives us full health because it refills
our health and now we have five heart
containers which is decently safe
uh you can skip the more fill her
container but that one you can't skip
you cannot skip the the city or
container because then not have enough
health for what we're about to do
[Music]
so I'm gonna put on iron boots and Claw
shot into the cannon so normally when
you fire back down to like hylia you're
supposed to lay in the water but if you
put on iron boots and then jump attack
as soon as possible you can land short
enough that you land on the bridge
because otherwise you'd overshoot it and
that's important because you can't
you cannot warp in the water you'd have
to be on the land so this puts us on
land so we can warp as soon as possible
now I've taken two hearts of damage now
I'm down to three hearts so that is a
mandatory two-hour to damage you take
there it's a lot of damage
now Palace of Twilight
so fun fact we didn't actually collect
all the mirror shards we only collected
well the one from City but that's the
only one that matters so we don't have
to get the ones from
uh we don't have to get the one from uh
Palace Twilight
and we don't have to get the one from
stupid we only have to get the one from
City in the sky because that's the only
one the game keeps track of
so there's only one mirror shard
[Music]
so Palace has these
two different well three different ways
you can go left middle and straight
you're you are required to go left first
because you literally cannot reach the
right side
without having gone to the left side
first
so there's a cool Strat there that I did
to double hit the Zan head
to kill it a lot faster the mid to
charge acquires crooked positioning
so here's something cool I'm gonna do
I'm gonna put on iron boots and drop and
then not even take them off and then
just transform and then blink is just
gonna automatically take off his boots
when he becomes wolf because otherwise
I'd have to take off boots mid air but I
don't have to worry about it there
because he just takes them off anyways
both they need to be wolf in this room
oh
so unlike the chest in the other room
this one you can actually jump from the
test from the chest to the the next
platform
by jump attacking off of it so that's
what we're gonna do here
while the other one we claw shot
[Music]
now we're going to our first Phantom
zamfight there's two and they're exactly
identical
with Phantom Zan there's like a there's
a specific way you want to defeat him
you don't want to deal too much damage
on each spawn so there is a way to do a
one cycle but it's not really humanly
viable
but uh instead we're going to be doing
three Cycles so the way to do it is for
the first two You Spin Attack do it you
do it you do a a stab and two spins and
then you do the same thing do not do not
want to do too many spins or else he
transforms a bunch of times or not
transform teleports a bunch of times
around throughout the room then the
third one forward stab and then
and then three spins and here making
sure I'm doing clockwise spins because
it's faster than counter clockwise
counterclockwise takes one additional
frame on each spin to go through
and then we're gonna go and do our
escort mission for these Souls
class adding this from extra far away so
I don't have to move that close to it
saves a bit of time because I'd have to
then move towards it and then move away
from it so I want to be as far away as
possible when I call shot it
and then here we see more L slides
there's again another l site L sliding
just moving it just a tiny bit of
distance so that uh I uh I can move
while claw shotting this hole
the really small time save
another interesting thing we're going to
see here so
I know where this platform forms after
throwing the soul into the the whole
thing so I'm just gonna get on to the
very end of the platform so that when it
rises up I um I don't have to go all the
way around I'll just be exactly in
correct position so that it rises up and
brings me to the top
a lot faster than moving all the way
around another L slide and then for some
reason
the uh the enemies that are supposed to
spawn there don't spawn if you all slide
very interesting you kind of like skip
over the trigger it's really weird that
it happens that way
gotta avoid all of these enemies gotta
make sure because you get hit you drop
the soul and then it's really annoying
so gotta make sure do not get hit by
anything while you're while you're
carrying this thing
foreign
we're done with the left side we've
finished our first Soul escort Mission
we have to bring another one over before
we can upgrade our sword
now here instead of taking the floating
platform over we can do it we can do an
LJ a big super jump to get over
[Music]
this next room is very annoying
uh there's a lot of platforming you have
to do in this room while defeating the
Zan head and if you fall down it's
really bad so
um and there's five different spawns you
can get and these keys can hit you
before claw shotting
so here I actually get the hardest to
spawn which is in the middle platform I
had to jump attack it in midair and then
continue platforming really hard Strat
there but I was really glad that I got
that that is a very hard spawn
because the platforming is very tight
there and it's very tight to get that
jump attack off you saw he barely did
not hit me with that ball if he hits you
with the ball it's pretty bad
so luckily I was able to defeat him
before he got the ball off
now here we're gonna throw the boomerang
as soon as we jump that's gonna lure
these shadow beasts towards me
so they all comes towards me and then I
can just triple hit them with this
charge attack
oh
then we're gonna defeat this guy though
unfortunately I released this charge
early uh I did a Spin Attack instead of
a miniature oops that's okay just wait
for him to respawn
it's really cool we can do a bunch of
double hits
on those guys
I just barely have enough time to claw
shot this target before the cutscene
starts
[Music]
then I'm running to closer at the top of
it because then I can cross out directly
over here because I have enough height
to reach that Target that takes me to
the chest
otherwise I'd have to cross out extra
targets then here we can actually lja
over now you're in you're uh intended I
think to drop down and then claw shot
but you can do that LJ to get over there
which is a lot faster
and then second Zant
second Phantom Zan fight exactly the
same as the first no changes
just want to make sure that I reach Zant
in time before he throws his ball
because I don't want him to spawn a
bunch of enemies I'm using surround I'm
using my earbuds to tell what direction
he spawns and I can hear
so I'm I'm using the surround sound so
if I hear him in my left ear then I know
he spawn on the left side
[Music]
because you know he doesn't always fun
on camera
so gotta hear which way he spawns
because you gotta reach him really quick
so you gotta react really quickly
and last Soul escort
this one I'm not gonna I'll slide away
from because that ball you can't grab it
in your hand if you're too far away you
just won't be able to cross out it from
that far away so you actually do have to
get close to it
thank you
and there you saw I did a really late
roll to get onto the platform so that I
reach it so I'm rolling during the
cutscene and I can reach it after the
cutscene
and get up onto the platform which is
faster than going all the way around
and then here's another example I throw
the soul and then I uh I'm already on
the platform as it's raising up so I
don't have to
you see I don't have to go all the way
around
and then if you do this correctly you
can actually get past these platforms
really quickly
jumping is kind of tight
just barely have enough time to make it
[Music]
I'm trying to get health because health
is still pretty tight there's still uh
mandatory damage left to take
I'm trying to get hurt so in the keys
didn't really get any it's unfortunate
but
the goal is to fill up at least a little
bit more I mean this health will
technically work but I really want to
I'm about to take two more Hearts which
will put me down to one heart which I
really don't want
[Music]
there I had a one Frame Window where I
could throw this hole and that allows me
and I can then cross on it from this
platform I could still claw shot even if
I hadn't thrown it but throwing it gets
it closer it makes it makes it easier
and also it's slightly faster because I
don't have to drop it before rolling
alrighty and now we upgrade our Master
Sword
now the master sword has been infused
with the lights and now we can clear fog
on our own and we one hit Zan heads
which is really lucky because Dan heads
up into this point were really annoying
to kill but now they're one hit with the
master sword it was really nice
[Music]
there's another example where I want
frame perfect rolls on this slope
because you see how long that slope is
if I look if I missed a single frame
perfect roll really early on the slope I
would have low speed for the entire rest
of the slope so you want to make sure I
those that was actually really good I
didn't I dropped a frame perfect roll
only once but at the very end of being
on one of the slopes
so I kept my full speed for a very long
time so it's a good speed role on the
slopes
[Music]
super jump you can do in this room with
keys to get up to the top not human
viable instead of we're just gonna throw
these Souls but that is something you
can do it's done in the Tas
for the tasks
[Music]
so we're just gonna take these platforms
over this is actually a health refill we
can get right here
and then we're gonna do lja we're gonna
get the boomerang to go out of bounds by
targeting twice on the wall and then it
doesn't always happen but most of the
time the boomerang goes out of bounds
between the two Targets
now what I'm gonna do is I'm going to uh
trigger the the the platform to spawn
and then I'm gonna move away basically I
want to jump attack to get off the
platform as soon as it spawns is then it
saves time because then the next time we
get to the platform it's already ready
to go otherwise we'd have to wait for it
to start up so as soon as we get over to
the platform it'll already be ready to
go and start Rising then there's another
LJ we can do here these two lga's don't
really save much time but they just save
a tiny bit of time to get over here so
that we don't have to wait for the
platform to go all the way over
then again targeting that we want the
boomerang to go out of bounds
so we do two Targets and then when it
goes between the two Targets goes out of
bounds again the LJ does not work unless
the boomerang is physically out of
bounds
because that ground is not higher than
Luke's feet
so in
into the boss key first we're actually
going to get the boss key later it works
out better with the Zan head cycle with
the Zan head spawning uh we can't make
this cycle
if we get the ball ski first we have to
do this first
I'm going as far right on this platform
as possible because that Zan head
doesn't spawn unless I'm all the way to
the right well it spawns as soon as I
reach a certain position and I reach
that faster if I'm more to the right I'm
not going to LJ over here yeah you're
faster and I can't I can't jump down and
void out until the Zan head is is
exploded or else I'd have to go all the
way back over that triggers these necks
and heads to spawn now I have barely
enough time that I can go all the way up
and reach and make a certain cycle now I
just claw shot that that Target you're
not supposed to be able to Clash on it
but
um if you uh you can just barely make it
and then that second target I cost that
high enough that I can then skip another
Target after that then here to get down
from the chest I'm actually going to do
a really late roll and that late roll
doesn't make me transform because if
you're rolling if you're actively
rolling while you're going through the
fog you can't transform
otherwise I just transform and all the
way down to void out which would not be
good not be very good
you can also Spin Attack the Fawn but
it's slower to do that it's faster to
just
roll through the fog
[Music]
all right so done with that room and
then this next room
is on a big big cycle this is a big big
cycle so everything I do in this room
matters I have all the movement I do
matters because I'm trying to make this
early platform cycle which is pretty
tight it's actually a really precise
cycle to make
so I do this really cool sword combo to
time
uh beating me shadow Beast because I
want to beat him as fast as possible I
want to get the enema as soon as they
they fall down
then here I'm going to jump as early as
possible to this pillar and then uh this
this platform and then lja to next
platform by using the boomerang going
out of bounds here
then I can claw shot up now that taking
this platform versus the right the left
one is only faster with that OJ there's
another platform you can actually take
there's two different routes you can
take the left ones faster if you don't
LJ the right one's faster if you do LJ
so LJ saves a good decent bit of time
you can also LGA over here instead of
Clone shotting it's kind of risky and
only saves a little bit of time
but it's not necessary so I don't
actually do it
sometimes the boomerang doesn't go out
of bounds the booming doesn't go out of
bounds you can't lja it's really bad so
anyway I did make the platform cycle
that was the type platform cycle was
trying to make
and so these two Zan heads the very
first Zan head spawns when you reach a
certain part on the platform but that
second Zan head ends up spawning on a
cycle based on when the first sin head
dies which makes up me makes this room
pretty complex and certain in terms of
timing strats it's actually really
complex to timing the strategies because
it's all based on different Cycles
happening at the same time another LJ
here to skip the platform going over and
we're done with that room
all right
so a bunch of Shadow beasts just kind of
spawn trap them
as soon as they as soon as they fall
down we're just gonna hit them
spin attacks
now submit attack has a really extended
hitbox as you may see we can spin attack
really early and it still hits them and
it looks like it shouldn't but it still
does
it just the Spin Attack has a really
long lasting hitbox
there we go to the Zant boss fight
foreign
[Music]
boss fight is pretty cinematic boss
fight it takes you through a bunch of
different rooms
a bunch of different boss room mini
bosses and boss rooms that you've been
in and the game now what's really funny
is that the first two
uh we actually well the first two and
one other we actually never went there
in the speedrun but I'll tell you which
ones they are
for zance
when we deal damage to Zan the only the
only part of Link's sword combo that
matters is the fourth hit so we really
don't even care if all the others hit so
often you'll see me do really early
sword slashes and deliberately Miss
because I really only want the fourth
one to connect so this is the diab of
phase this is the boss of the Forest
Temple never beat that so there you go
see I only I really care if the last hit
of the combo connects so I kind of just
go early here look I just every single
one of them misses but the last one but
as I mentioned the last one is really
the only one that matters all the others
don't really deal damage
this is the uh the Goron mines phase uh
here there's a one cycle you can do so
what two Frame Window
basically what I did on that last hit is
I held B and then I release B so that it
hits Zen just as he's teleporting away
which is a two-frame window you can hit
him as he's teleporting away and
basically that that I I believe what
what happens is that damage it thinks it
happens after Zant teleported away
which basically uh it thinks it was a
two cycle but it actually was a one
cycle it's something like that this is
the more fuel phase again we need water
bombs here so we're gonna need water
bombs to refill on our uh on our you
know same thing with the water bombs
where we use the glitch to refill our
air now one thing to note you may notice
I'm always doing the same sword combo so
I'm doing I'm holding right left up down
for the the directions you can't really
see it with an input viewer but that's
what I'm holding for the directions for
these sword combos it's very important
underwater especially because that is
the fastest sword combo meaning that is
the fastest way for link to slash his
sword very important on our other
specially because otherwise we wouldn't
even have enough air to do this fight
uh the very first part if we did not do
the correct combo
now I always know that uh basically Zan
you have to wait to the Crypt time and
xanth will spawn in the Zan head across
from where you were so I waited and then
it'll always be directly across from
where it was
here I equip over the ball and chain
over the uh the iron boots to force
unequip it
and then interesting here you're
supposed to Bonk this is the UK phase
you're supposed to Bonk these pillars
but you can just ball and chain the last
one
and there we were actually using jump
spins instead of the uh the four combo
and it's really the only fight where you
see it
that in the in the overall Minds phase
or the really the two you'll see that
this again just wanted to make sure that
the last combo hits this is the only
this is the only part of the entire game
where ball and chain is mandatory
so if you can find a way to get past
this phase without ball chain you have
effectively skipped the bone chain
Escape saved a lot of time in the speed
room a lot of time
so let's skip going all the way to snow
peak
all right so the last phase the Hyrule
Castle phase so
basically again just making sure the
last hit of the combo hits
and I always know where like where
Zant's gonna go so this is kind of this
is really consistent this always works
exactly the same way so then you turn
around and then he'll spawn behind you
and then he does a spin so you cancel a
spin attack and then again make sure
only the only need the last hit of the
combo to hit and those three hits defeat
Zant and that is the Zant boss fight and
actually uh this is the community best
that that was the fastest anybody has
ever done the Zan fight
that happened in my world record
there's a faster strategy you can do for
that last phase I actually didn't do it
I'm having trouble getting it consistent
but basically instead of spin attacking
to cancel uh Zan's Spin Attack if Zant
misses on the Spin Attack he'll then
respawn and you can hit him uh he
responds behind you doing his regular
attack
um
that's faster than canceling it with a
spin because he despawns and then spawns
again it's it's about one sec it's a
little less than a second of time save
that it would save but I don't go for it
in runs
don't need that last part container
honestly Health doesn't really matter
from this point on the run like we're
we are completely refilled on health and
honestly I could go through this entire
rest of the game without dealing a
single heart of damage because it's it's
really that
um
it's really that lenient past this point
so heading to the Hyrum Castle gonna
warp to castletown and
Mr Gorbachev tear down this wall
so the Hyrule barrier we can finally get
past it
but first we're going to skip another
mailman trigger so
the
uh this is the same concept as the other
mailman sugar just get close enough to
it and then the boomerang goes out of
bounds if it's off the bridge on the
right you can use that to LJ go over the
trigger and now we have skipped the
mailman so never talk to the mailman the
entire run unfortunate he's a cool guy
but we don't get to do it
we'll never talk to him
[Music]
there's actually a bunk you can do here
into this cutscene doesn't lose any time
it just looks funnier right there
and so people in the community it's like
a it's a trend it's a tradition to Bonk
there so if you don't bunk there people
say that your run is not valid
unfortunate did not get the Bonk run is
not valid
so this right here this is why Twilight
Princess is the longest 3D Zelda speaker
on currently because this barrier right
here is almost impossible to get past I
don't know if it's quite impossible to
get past I mean you're to decide on that
but people for years have been trying to
get past this barrier that Mina is about
to tear down now find a way to get past
this barrier early in the game and you
can skip the vast majority of this speed
run this is the Hyrule barrier this is
the very fast the very last Holy Grail
of Zelda speedrunning so just like the
windmaker barrier if you guys have seen
Whitaker Speed Run you've seen the
barrier Skip it's done in the HD and the
GameCube version it was first found in
the AC version now it's being done the
GameCube version took a while but it was
found took many years that was
considered the Holy Grail of Zelda
speedrunning that was solved this has
been left unsolved this is also a high
roll barrier this one quite a bit hard
to get past you can't use any items in
this area
So currently
because it does not exist I this is a
three hour speed run if we were to
somehow figure out figure out a way to
skip this we can actually get here
really really early
we could skip a lot I don't know exactly
how fast the speed room would be but
quite a bit faster is the answer it
really depends on how it ends up being
being skipped right now the current
theory on how to skip it is to unload it
using actor unloading by duping a bunch
of frizzing rods and that will allow you
to overload the memory so that actually
doesn't have enough memory to load the
barrier that is currently being worked
on is a work in progress
but currently
as it stands
barrier skip is not a thing and Twilight
Princess is a three hour game uh you saw
that like the game kind of lagged there
that's actually when I started my stream
so don't worry uh that's when I started
my stream to go live because this is an
offline run
now it's an online run because this is
when I went live to my audience to show
them that I'm getting a record so
anyway High Roll so
carriers that form with
with enemies that you fight the first
one is kind of simple you just pull a
bomb and it defeats all of these book
goblins in one hit we're actually going
to be skipping a bunch of other ones so
this next one what we're gonna do is
we're going to when we trigger the
cutscene we're gonna very quickly roll
out you have enough time if you skip the
cutscene very quickly as soon as it
starts you can roll out
and that allows you to be outside of the
barrier so that you don't have to do the
fight
thank you
this next one we can't skip We Gotta
Fight King Goblin it's important because
he gives you the small key so we have to
this fight
so
do the fight a bunch of counterclockwise
spins
triple hits
one more and he's gone
[Music]
there's a frame perfect backflip you can
do here
that would skip a minute text coming up
it takes about six seconds
all right I don't get it in this run
unfortunately but right when it the
camera pans you can do a backflip right
there and then you can you can actually
save more from midair to skip this text
I'm going to save work anyway it's
actually not faster to save warp it's
only faster but it's faster by about a
third of a second to backtrack but I
prefer safe warping because backtracking
risk you getting stuck in that barrier
that we
that we had uh gotten passed earlier
which is really bad so I just say burp
anyway because I don't I don't really
care about doing the movement back
it doesn't really matter it's about a
third of a second
so
again gonna take the right door I don't
think it matters there that you take the
right door
so there's another barrier skip here
what we're gonna do is we're going to
jump attack into the trigger instead of
walking into it and then if you skip the
trigger midair it cancels your speed so
you don't actually walk fully into the
barrier because otherwise if we were on
the ground and we skipped the cutscene
link would have enough speed to reach
inside of it but if we're midair and we
cancel it it grounds us and makes us
lose all of our speed
so and it allows us to just barely not
walk into it
and not fight all the enemies here we
have a dark knight fight this is the
only one in the Run
anyway I'm gonna take his armor off I'm
gonna do a a walking a drive-by attack
that basically makes him uh he blocks it
and we can get behind him there we can
sign up to cancel him throwing the sword
at you and here's a good use of ball and
change you see the ball and chain does a
lot of damage to him so the ball and
chain
the ball and chain does a lot of damage
in this game so we're actually gonna be
using ball and chain there and one other
place to deal a lot of damaged enemies
here we can uh we can get on this this
Rising platform as it's Rising by uh by
making that torch go out with a
boomerang and then very quickly getting
on the platform skipping forming a
staircase that entire puzzle we skip it
and here luckily the enemy the the enemy
the order for all of these torches is
exactly the same now if it wasn't the
same I don't know what we do in the
speedrun
it would really stink but luckily it's
always the same order so I already I
already know the correct order for that
puzzle
here we have to defeat these two
lizalfos
it's actually a bunch of different paths
you can take through Hyrule Castle but
this is the fastest one
is to take this path I can just just I
just take out a bomb and then explode
the bomb and it kills them in one hit
there's actually another way you can do
that room where you let the bomb go off
on its own it really is just a preferent
matter of preference and which strategy
you do now we're gonna re-fight aralfos
just to remind you of the bosses you
fought earlier
and here we're gonna use ball and chain
we're gonna pull out at a very precise
time not that precise but just after it
lands you can pull ball and chain and
hit a bunch
and the bottom chain does a lot of
damage so
makes that fight really quick
versus using the sword
we got the small key and then we're
gonna go get the boss Cube
while we're in this casino I kind of
want to mention me and who I am and what
I do uh I'm Mr Alberto 23 if you haven't
met me before I'm a chill dude uh really
just come and hang out my streams and
comment on YouTube if you feel like it I
mean I always answer comments on YouTube
like I'm you know if you have any
questions definitely ask away this is
the first time I've ever really gotten a
world record in Twilight Princess I'm
known for spiriting winmaker HD so I
came to this game uh
about a year ago and this is the first
time I've ever run this game before so I
had no prior experience so this all of
this this this run this is after only
about a year of speed running the game
so it's a really massive accomplishment
to be able to pull this off in just a
year of running the game so and my goal
is sub 250.
so once I get sub 250 my plan is to go
to Ocarina of Time 100 no SRM
and I've never run that before either so
being my first time learning that as
well
yeah I'm more known for running Wind
Waker HD I've actually ever as of the
making of this video I have every single
world record on the leaderboard in
windmaker HD so I'm really well known
for speedrunning this game but not so
much this game so this is a new thing
for me really me just branching out into
other games so
alrighty so we got the boss key and now
we can go and
take the final staircase up to Zelda the
fight and the final fight of the game
and yeah let's go be the game
here
I really just know the correct path to
take here on these sliding boxes I'm
getting Landing roles it allows me to
roll across them before they drop down
all righty now you're supposed to claw
shot a few more times than I do here if
you stand at the very edge of this
platform you can just barely claw shot
that torch right there it's pretty
precise
skips claw shotting
I believe two times
now here on the spinner track I have to
make sure I go at the correct time so
I'm gonna kind of wait a little bit here
and then go because I need to make sure
these spinner traps don't hit me and
they're on a cycle and I know what the
cycle is
now here are you close enough you can
claw shot this torch and go right past
this fight it's actually kind of comical
this works but yeah you can just claw
shot and then just make sure you skip
the fight that you skip the cutscene
late enough because if you mash the
button to skip the cutscene you'll just
get hit while clotch hunting but yeah
that claw shot just takes you right past
the barrier and you don't have to fight
The Dark Knight so that's pretty nice
so
final boss so this is a multi-part boss
fight it's first gonna start with with
puppet zeldo so puppet Zelda is
basically it's just pure RNG there's no
there's no real skill there's not really
any skill in this fight so
you you need three energy balls you need
to bounce back three energy balls to
Zelda to defeat her so when you bounce
back an energy ball you just want to go
straight under her and that will make it
so that it uh deals are damaged
immediately and you don't have to do any
of the volume back and forth so the
optimal uh amount of Cycles for Zelda is
seven so that wouldn't mean and this
would be exactly how it would work the
first attack be an energy ball the
second one be something else
the third one would be an energy ball
and then the seven so that would be
optimal seven cycle is one three and
seven be energy rolls
so here we're on three and that's an
energy ball so so far this is perfect
for a seven cycle now for the attacks
that are not energy balls there's two
different types of attacks and one's
fast in the other so you can either get
the Triforce attack or the charge attack
this is the charge attack right here
Triforce attack is slower than the
charge attack you want the charge attack
so you seven Cycles optimal but so but
there's other things that are important
you also you don't want triforces
because triforces are slower and every
time Zelda attacks she can wait a random
amount of amount of time between just
attack each attack so you also want the
attacks to be fast as well so there's
quite a bit of RNG and Zelda
now luckily I actually got a pretty
decent Zelda in this run so uh Zelda
here I actually I got a seven cycle
is this the seventh
yeah this is the seventh so that was a
really nice seven from Zelda it only
lost me a few seconds so not a bad Zelda
fight very nice seven cycle so Zelda
puppet Zelda is down next is B scanning
so B scanning uh there's a bunch of
different ways that you can you can stop
him from charging but ball and chain is
really the best strap we have right now
we're in a side up out of the way and
then ball and chain to avoid getting hit
and then now the way I do these these
attacks is really important I want to do
four regular slashes and then I want to
do a full combo of another four and I
want all of them to hit and that's
really important you have to do the
attacks fast enough to get that to work
um and I want to do that a second time
here so here I'm gonna go into this wall
and then wait for for uh B scanning and
then I'm going to throw the ball in
chain again
and then again the same combos so four
regular and then a full combo
and that what that does is that now uh
after a jump attack I forgot to mention
it's a jump attack and then four and
then four what that means is that now
uh B scanning is one hit away from being
ko'd so that means that this last attack
you have to be wolf for it will have
he'll not teleport a bunch of times he
actually does that as fast as possible
so if you have him on on
um on higher Health that actually is a
lot slower but what's really convenient
is that not only does that portal spawn
really quickly but also that means that
you can you don't have to transform into
human you can actually deal that last
hit as uh Beast as uh as wolf so uh
that's the fastest way to do that fight
is there's that specific way of doing
those attacks
so jump attack and then four regular
stabs and then Mass B for four more hits
and do a full combo
and the direction you hold on the combos
does matter too so
[Music]
so now we have horse cut
oh I'm going to get get into Pursuit by
making him miss me with a sword so you
just miss me but now what we're gonna do
is we're gonna follow as close as
possible so what really matters is that
we we aim uh the horse because actually
it turns out Zelda's aim is based on the
direction the horse is facing so Zelda
shoots directly forward from where the
horse is actually commonly misunderstood
things
due to spin attacks to hit uh Ganondorf
and uh yeah that is that is uh horseback
so pretty good horseback pretty good
late game there's actually a really good
late game for me I had a pretty I had a
rough start I will say uh that one
mistake in laneru uh definitely
definitely the most interesting where I
fell down twice and lost a minute but
otherwise is really good I'm looking for
a sub 250 so unfortunately just barely
missing the sub 250 ends up being a 250
09 uh but yeah so the final the final
the final battle uh basically we're
gonna do a drive-by attack on Ganondorf
with our sword to get behind him and
then just jump spin and then all we we
can just spawn camp and we can just keep
getting behind him over and over and
over again until the fight's over
and yeah that's that's Twilight Princess
so um
uh yeah I uh about to head off this is
the rest of the Run
hope you guys enjoyed watching this
video
um this is a really big deal for me
so um yeah if you guys like the video
please make sure to drop a like and a
comment below and subscribe if you
haven't
Mr Alberto 23 signing off
hi
hi everybody